Zend API:深入 PHP 内核
  
 
 Introduction
 知者不言。
 言者不知。
 
 
 
  有时,看起来简单的PHP并不够用。尽管不够用的情况对普通的程序员很少见,而专业的程序员很快就能将PHP带到它的边界(瓶颈),从性能或功能方面看。新的功能不是生来就能被实现,是因为程序语言固有的限制和复杂,当不得不附添加巨大的默认代码库到每个简单脚本上时,就会出现这些限制和麻烦,于是需要寻找另一种方式来克服PHP这些终极缺陷。
 
 
 
  基于上述说法,是时候接触PHP的心脏并看看它的核心了,即让PHP运行的C代码。
 
 Warning
  
   这些信息现在已经过时,且其中一部分仅适用于在PHP 4早期版本中用到的ZendEngine 1.0 API。
  
  
   更多新的信息能在PHP源码的各种README文件和Zend网站中的» Internals章节找到。
  
  
  
  
 
  
  概述
 
  
   ”扩展PHP“说起来容易做起来难。PHP已经进化成一个日趋成熟的源码包几十兆大小的工具。要骇客如此复杂的一个系统,不得不学习和思考。构建本章内容时,我们最终选择了“在实战中学习”的方式。这不是最科学也不是最专业的方式,但是此方式最有趣,也得出了最好的最终结果。下面的部分,你将先快速的学习到,如何获得最基本的扩展,且这些扩展立即就可运行。然后你将学习到 Zend 的高级 API 功能,这种方式将不得不试图说明(ZEND API相关的)功能,设计,建议,技巧等等。以一言蔽之,在任何实战之前这样提供一个大框架的通览。尽管这是“较好”的方法,且没有垃圾hacks生成,但是这种学习方式很难并且费力又费时,这就是我们决定采用“在实战中学习”方式的原因。
  
 
  
   注意到尽管本章内容试图尽可能多的说明PHP内部工作机制的知识,但是不可能真正给出任何情况任何时候都可用的PHP扩展的完全指导。因为PHP包是如此庞大复杂,以致你通过实战来使自己学习时,对它的内部工作机制仅仅可达到理解的程度。所以我们鼓励你跟着源码一起学习。
  
 
  
   
   什么是 Zend ? 什么是 PHP ?
 
   
    Zend是语言引擎,PHP内核。PHP是从外层展现的完整系统。咋一听似乎有点模糊不清,但是其实并不复杂(
    看下面).为了实现一个 web 脚本解释器,你需要三个部分:
    
 
     -  
      
       第一:解释器部分分析输入代码,翻译代码,然后执行代码。
      
 
       
     -  
      
       第二:功能部分 完成语言的功能(函数,等等)。
      
 
       
     -  
      
       第三:接口部分与web通信,等等。
      
 
       
    
    Zend完全参与第一部分,部分参与第二部分;PHP参与第二部分和三部分.他们一起构成完整的PHP包。实际上Zend自己仅仅构成语言核心,用预定义函数实现 PHP 非常基础部分。而 PHP 包含所有的实际形成语言突出能力的所有模块。
    
    
   
    以下部分将讨论PHP能在哪里扩展并如何扩展。
   
   
  
  
 
  
  Extension Possibilities
 
  
   As shown above, PHP can be extended primarily at
   three points: external modules, built-in modules, and the Zend
   engine. The following sections discuss these options.
  
 
   
   External Modules
 
   
    External modules can be loaded at script runtime using the
    function dl(). This function loads a shared
    object from disk and makes its functionality available to the
    script to which it's being bound. After the script is terminated,
    the external module is discarded from memory. This method has both
    advantages and disadvantages, as described in the following table:
    
    
 To sum up, external modules are great for
    third-party products, small additions to PHP that are rarely used,
    or just for testing purposes. To develop additional functionality
    quickly, external modules provide the best results. For frequent
    usage, larger implementations, and complex code, the disadvantages
    outweigh the advantages.
    
   
    Third parties might consider using the
    extension tag in php.ini
    to create additional external modules to PHP. These external
    modules are completely detached from the main package, which is a
    very handy feature in commercial environments. Commercial
    distributors can simply ship disks or archives containing only
    their additional modules, without the need to create fixed and
    solid PHP binaries that don't allow other modules to be bound to
    them.
   
 
   
   
   Built-in Modules
 
   
    Built-in modules are compiled directly into PHP and carried around
    with every PHP process; their functionality is instantly available
    to every script that's being run. Like external modules, built-in
    modules have advantages and disadvantages, as described in the
    following table:
    
    Built-in modules are best when you have a solid
    library of functions that remains relatively unchanged, requires
    better than poor-to-average performance, or is used frequently by
    many scripts on your site. The need to recompile PHP is quickly
    compensated by the benefit in speed and ease of use. However,
    built-in modules are not ideal when rapid development of small
    additions is required.
    
  
  
   
   The Zend Engine
 
   
    Of course, extensions can also be implemented directly in the Zend
    engine. This strategy is good if you need a change in the language
    behavior or require special functions to be built directly into
    the language core. In general, however, modifications to the Zend
    engine should be avoided. Changes here result in incompatibilities
    with the rest of the world, and hardly anyone will ever adapt to
    specially patched Zend engines. Modifications can't be detached
    from the main PHP sources and are overridden with the next update
    using the "official" source repositories. Therefore, this method
    is generally considered bad practice and, due to its rarity, is
    not covered in this book.
   
 
   
  
  
 
  
  Source Layout
  Note: 
   
    Prior to working through the rest of this chapter, you should retrieve
    clean, unmodified source trees of your favorite Web server. We're working with
    Apache (available at 
    » http://httpd.apache.org/)
    and, of course, with PHP (available at 
    » https://www.php.net/ - does
    it need to be said?).
   
   
    Make sure that you can compile a working PHP environment by
    yourself! We won't go into this issue here, however, as you should
    already have this most basic ability when studying this chapter.
   
  
 
  
   Before we start discussing code issues, you should familiarize
   yourself with the source tree to be able to quickly navigate
   through PHP's files. This is a must-have ability to implement and
   debug extensions.
  
 
  
   The following table describes the contents of the major directories.
  
  
 
  
   Discussing all the files included in the PHP package is beyond the
   scope of this chapter. However, you should take a close look at the
   following files:
 
    -  
     
      php-src/main/php.h, located in the main PHP directory.
      This file contains most of PHP's macro and API definitions.
     
 
      
    -  
     
      php-src/Zend/zend.h, located in the main Zend directory.
      This file contains most of Zend's macros and definitions.
     
 
      
    -  
     
      php-src/Zend/zend_API.h, also located in the Zend
      directory, which defines Zend's API.
     
 
      
   
 You should also follow some sub-inclusions from
   these files; for example, the ones relating to the Zend executor,
   the PHP initialization file support, and such. After reading these
   files, take the time to navigate around the package a little to see
   the interdependencies of all files and modules - how they relate to
   each other and especially how they make use of each other. This
   also helps you to adapt to the coding style in which PHP is
   authored. To extend PHP, you should quickly adapt to this style.
  
  
  
 
   Extension Conventions
 
   
    Zend is built using certain conventions; to avoid breaking its
    standards, you should follow the rules described in the following
    sections.
   
 
   
   
   Macros
 
   
    For almost every important task, Zend ships predefined macros that
    are extremely handy. The tables and figures in the following
    sections describe most of the basic functions, structures, and
    macros. The macro definitions can be found mainly in
    zend.h and zend_API.h.
    We suggest that you take a close look at these files after having
    studied this chapter. (Although you can go ahead and read them
    now, not everything will make sense to you yet.)
   
   
  
   
   Memory Management
 
   
    Resource management is a crucial issue, especially in server
    software. One of the most valuable resources is memory, and memory
    management should be handled with extreme care. Memory management
    has been partially abstracted in Zend, and you should stick to
    this abstraction for obvious reasons: Due to the abstraction, Zend
    gets full control over all memory allocations. Zend is able to
    determine whether a block is in use, automatically freeing unused
    blocks and blocks with lost references, and thus prevent memory
    leaks. The functions to be used are described in the following
    table: 
    
 emalloc(),
    
estrdup(),  
estrndup(),
    
ecalloc(), and 
erealloc()
    allocate internal memory; 
efree() frees these
    previously allocated blocks. Memory handled by the
    
e*() functions is considered local to the
    current process and is discarded as soon as the script executed by
    this process is terminated. 
    
Warning 
     
      To allocate resident memory that survives termination of
      the current script, you can use malloc() and
      free(). This should only be done with extreme
      care, however, and only in conjunction with demands of the Zend
      API; otherwise, you risk memory leaks.
     
 
     
    Zend also features a thread-safe resource manager to
    provide better native support for multithreaded Web servers. This
    requires you to allocate local structures for all of your global
    variables to allow concurrent threads to be run. Because the
    thread-safe mode of Zend was not finished back when this was written, 
    it is not yet extensively covered here.
    
  
 
   
   Directory and File Functions
 
   
    The following directory and file functions should be used in Zend
    modules. They behave exactly like their C counterparts, but
    provide virtual working directory support on the thread level. 
    
 
   
   
   String Handling
 
   
    Strings are handled a bit differently by the Zend engine
    than other values such as integers, Booleans, etc., which don't require
    additional memory allocation for storing their values. If you want to
    return a string from a function, introduce a new string variable to the symbol
    table, or do something similar, you have to make sure that the memory the
    string will be occupying has previously been allocated, using the
    aforementioned e*() functions for allocation. (This might
    not make much sense to you yet; just keep it somewhere in your head for now - we'll get
    back to it shortly.)
   
 
   
   
   Complex Types
 
   
    Complex types such as arrays and objects require
    different treatment. Zend features a single API for these types - they're
    stored using hash tables.
   
 
   Note: 
    
     To reduce complexity in the following source examples, we're only
     working with simple types such as integers at first. A discussion about
     creating more advanced types follows later in this chapter.
    
   
   
  
  
 
  
  PHP's Automatic Build System
 
  
   PHP 4 features an automatic build system that's very flexible.
   All modules reside in a subdirectory of the
   ext directory. In addition to its own sources,
   each module consists of a config.m4 file, for extension configuration. (for example, see 
   » http://www.gnu.org/software/m4/)
  
 
  
   All these stub files are generated automatically, along with
   .cvsignore, by a little shell script named
   ext_skel that resides in the
   ext directory. As argument it takes the name
   of the module that you want to create. The shell script then
   creates a directory of the same name, along with the appropriate
   stub files.
  
 
  
   Step by step, the process looks like
   this:
   
:~/cvs/php4/ext:> ./ext_skel --extname=my_module
Creating directory my_module
Creating basic files: config.m4 .cvsignore my_module.c php_my_module.h CREDITS EXPERIMENTAL tests/001.phpt my_module.php [done].
To use your new extension, you will have to execute the following steps:
1.  $ cd ..
2.  $ vi ext/my_module/config.m4
3.  $ ./buildconf
4.  $ ./configure --[with|enable]-my_module
5.  $ make
6.  $ ./php -f ext/my_module/my_module.php
7.  $ vi ext/my_module/my_module.c
8.  $ make
Repeat steps 3-6 until you are satisfied with ext/my_module/config.m4 and
step 6 confirms that your module is compiled into PHP. Then, start writing
code and repeat the last two steps as often as necessary.
 
    
   This instruction creates the
   aforementioned files. To include the new module in the automatic
   configuration and build process, you have to run
   
buildconf, which regenerates the
   
configure script by searching through the
   
ext directory and including all found
   
config.m4 files.
   
  
   The default config.m4 shown in 
   The default config.m4. is a bit more complex:
  
 
   
   Example #1 The default config.m4.
 
   
dnl $Id: build.xml 297078 2010-03-29 16:25:51Z degeberg $
dnl config.m4 for extension my_module
dnl Comments in this file start with the string 'dnl'.
dnl Remove where necessary. This file will not work
dnl without editing.
dnl If your extension references something external, use with:
dnl PHP_ARG_WITH(my_module, for my_module support,
dnl Make sure that the comment is aligned:
dnl [  --with-my_module             Include my_module support])
dnl Otherwise use enable:
dnl PHP_ARG_ENABLE(my_module, whether to enable my_module support,
dnl Make sure that the comment is aligned:
dnl [  --enable-my_module           Enable my_module support])
if test "$PHP_MY_MODULE" != "no"; then
  dnl Write more examples of tests here...
  dnl # --with-my_module -> check with-path
  dnl SEARCH_PATH="/usr/local /usr"     # you might want to change this
  dnl SEARCH_FOR="/include/my_module.h"  # you most likely want to change this
  dnl if test -r $PHP_MY_MODULE/; then # path given as parameter
  dnl   MY_MODULE_DIR=$PHP_MY_MODULE
  dnl else # search default path list
  dnl   AC_MSG_CHECKING([for my_module files in default path])
  dnl   for i in $SEARCH_PATH ; do
  dnl     if test -r $i/$SEARCH_FOR; then
  dnl       MY_MODULE_DIR=$i
  dnl       AC_MSG_RESULT(found in $i)
  dnl     fi
  dnl   done
  dnl fi
  dnl
  dnl if test -z "$MY_MODULE_DIR"; then
  dnl   AC_MSG_RESULT([not found])
  dnl   AC_MSG_ERROR([Please reinstall the my_module distribution])
  dnl fi
  dnl # --with-my_module -> add include path
  dnl PHP_ADD_INCLUDE($MY_MODULE_DIR/include)
  dnl # --with-my_module -> chech for lib and symbol presence
  dnl LIBNAME=my_module # you may want to change this
  dnl LIBSYMBOL=my_module # you most likely want to change this 
  dnl PHP_CHECK_LIBRARY($LIBNAME,$LIBSYMBOL,
  dnl [
  dnl   PHP_ADD_LIBRARY_WITH_PATH($LIBNAME, $MY_MODULE_DIR/lib, MY_MODULE_SHARED_LIBADD)
  dnl   AC_DEFINE(HAVE_MY_MODULELIB,1,[ ])
  dnl ],[
  dnl   AC_MSG_ERROR([wrong my_module lib version or lib not found])
  dnl ],[
  dnl   -L$MY_MODULE_DIR/lib -lm -ldl
  dnl ])
  dnl
  dnl PHP_SUBST(MY_MODULE_SHARED_LIBADD)
  PHP_NEW_EXTENSION(my_module, my_module.c, $ext_shared)
fi
 
    
 
    
  
   If you're unfamiliar with M4 files (now is certainly a good
   time to get familiar), this might be a bit confusing at first; but
   it's actually quite easy.
  
  
   Note: Everything prefixed with
   dnl is treated as a comment and is not
   parsed.
  
 
  
   The config.m4 file is responsible for
   parsing the command-line options passed to
   configure at configuration time. This means
   that it has to check for required external files and do similar
   configuration and setup tasks.
  
 
  
   The default file creates two configuration directives in the
   configure script:
   --with-my_module and
   --enable-my_module. Use the first option when
   referring external files (such as the
   --with-apache directive that refers to the
   Apache directory). Use the second option when the user simply has
   to decide whether to enable your extension. Regardless of which
   option you use, you should uncomment the other, unnecessary one;
   that is, if you're using --enable-my_module, you
   should remove support for --with-my_module, and
   vice versa.
  
 
  
   By default, the config.m4 file created by
   ext_skel accepts both directives and
   automatically enables your extension. Enabling the extension is
   done by using the PHP_EXTENSION macro. To change
   the default behavior to include your module into the PHP binary
   when desired by the user (by explicitly specifying
   --enable-my_module or
   --with-my_module), change the test for
   $PHP_MY_MODULE to == "yes":
   
if test "$PHP_MY_MODULE" == "yes"; then dnl
    Action.. PHP_EXTENSION(my_module, $ext_shared)
    fi
This would require you to use
   
--enable-my_module each time when reconfiguring
   and recompiling PHP.
  
  
   Note: Be sure to run
   buildconf every time you change
   config.m4!
  
 
  
   We'll go into more details on the M4 macros available to your
   configuration scripts later in this chapter. For now, we'll simply
   use the default files. 
  
 
  
  
 
  
  Creating Extensions
 
  
   We'll start with the creation of a very simple extension at first, which
   basically does nothing more than implement a function that returns the
   integer it receives as parameter. A simple extension. shows the source.
  
 
  
   Example #2 A simple extension.
 
   
/* include standard header */
#include "php.h"
/* declaration of functions to be exported */
ZEND_FUNCTION(first_module);
/* compiled function list so Zend knows what's in this module */
zend_function_entry firstmod_functions[] =
{
    ZEND_FE(first_module, NULL)
    ZEND_FE_END
};
/* compiled module information */
zend_module_entry firstmod_module_entry =
{
    STANDARD_MODULE_HEADER,
    "First Module",
    firstmod_functions,
    NULL, 
    NULL, 
    NULL, 
    NULL, 
    NULL,
    NO_VERSION_YET,
    STANDARD_MODULE_PROPERTIES
};
/* implement standard "stub" routine to introduce ourselves to Zend */
#if COMPILE_DL_FIRST_MODULE
ZEND_GET_MODULE(firstmod)
#endif
/* implement function that is meant to be made available to PHP */
ZEND_FUNCTION(first_module)
{
    long parameter;
    if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "l", ¶meter) == FAILURE) {
        return;
    }
    RETURN_LONG(parameter);
}
 
    
 
    
  
   This code contains a complete PHP module. We'll explain the source
   code in detail shortly, but first we'd like to discuss the build
   process. (This will allow the impatient to experiment before we
   dive into API discussions.)
  
 
  Note: 
   
    The example source makes use of some features introduced with the Zend version
    used in PHP 4.1.0 and above, it won't compile with older PHP 4.0.x versions.
   
  
   
   Compiling Modules
 
   
    There are basically two ways to compile modules: 
    
 
     -  
      
       Use the provided "make" mechanism in the
       ext directory, which also allows building
       of dynamic loadable modules.
      
 
       
     -  
      
Compile the sources manually.
 
       
    
 
    The first method should definitely be favored,
    since, as of PHP 4.0, this has been standardized into a
    sophisticated build process. The fact that it is so sophisticated
    is also its drawback, unfortunately - it's hard to understand at
    first. We'll provide a more detailed introduction to this later in
    the chapter, but first let's work with the default files.
    
   
    The second method is good for those who (for some reason) don't
    have the full PHP source tree available, don't have access to all
    files, or just like to juggle with their keyboard. These cases
    should be extremely rare, but for the sake of completeness we'll
    also describe this method.
   
 
    
    
Compiling Using Make
 
    
     To compile the sample sources using the standard mechanism, copy
     all their subdirectories to the ext
     directory of your PHP source tree. Then run
     buildconf, which will create an updated
     configure script containing appropriate
     options for the new extension. By default, all the sample sources
     are disabled, so you don't have to fear breaking your build
     process.
    
 
    
   
    After you run buildconf, configure
     --help shows the following additional modules: 
   
   
  --enable-array_experiments   BOOK: Enables array experiments
  --enable-call_userland       BOOK: Enables userland module
  --enable-cross_conversion    BOOK: Enables cross-conversion module
  --enable-first_module        BOOK: Enables first module
  --enable-infoprint           BOOK: Enables infoprint module
  --enable-reference_test      BOOK: Enables reference test module
  --enable-resource_test       BOOK: Enables resource test module
  --enable-variable_creation   BOOK: Enables variable-creation module
 
    
   
    The module shown earlier in A simple extension.
    can be enabled with
    --enable-first_module or
    --enable-first_module=yes.
   
 
    
    
Compiling Manually
 
    
     To compile your modules manually, you need the following commands:
     
     The command to compile the module simply instructs the compiler
     to generate position-independent code (
-fpic shouldn't be
     omitted) and additionally defines the constant
     
COMPILE_DL_FIRST_MODULE to
     tell the module code that it's compiled as a dynamically loadable module (the
     test module above checks for this; we'll discuss it shortly). After these
     options, it specifies a number of standard include paths that should be used
     as the minimal set to compile the source files. 
     
    
   
    Note: All include paths in the example are
    relative to the directory ext. If you're
    compiling from another directory, change the pathnames
    accordingly. Required items are the PHP directory, the
    Zend directory, and (if necessary), the
    directory in which your module resides.
   
   
    The link command is also a plain vanilla command instructing linkage as a dynamic module.
   
   
    You can include optimization options in the compilation
    command, although these have been omitted in this example (but some are included in the makefile
    template described in an earlier section).
   
   
    Note: Compiling and linking manually as a
    static module into the PHP binary involves very long instructions
    and thus is not discussed here. (It's not very efficient to type
    all those commands.)
   
 
   
  
  
 
  
  Using Extensions
 
  
   Depending on the build process you selected, you should either end up
   with a new PHP binary to be linked into your Web server (or run as CGI), or with an .so (shared object) file. If you compiled the
   example file first_module.c as a shared object, your result file
   should be first_module.so. To use it, you first have to copy
   it to a place from which it's accessible to PHP. For a simple test procedure,
   you can copy it to your htdocs directory and try it with
   the source in A test file for first_module.so.. 
   If you compiled it into the PHP binary,
   omit the call to dl(), as the module's
   functionality is instantly available to your scripts. 
   
Warning 
    
     For security reasons, you should not put your
     dynamic modules into publicly accessible directories. Even though it can be
     done and it simplifies testing, you should put them into a separate directory
     in production environments.
    
 
    
   
  
   Example #3 A test file for first_module.so.
 
   
<?php
    
// remove next comment if necessary
// dl("first_module.so"); 
$param = 2;
$return = first_module($param);
print("We sent '$param' and got '$return'");
?>
    
 
    
  
   Calling this PHP file should output the following:
   
   
  
   If required, the dynamic loadable module is loaded by calling the
   dl() function. This function looks for the
   specified shared object, loads it, and makes its functions
   available to PHP. The module exports the function
   first_module(), which accepts a single
   parameter, converts it to an integer, and returns the result of the
   conversion.
  
 
  
   If you've gotten this far, congratulations! You just built your
   first extension to PHP.
  
 
   
  
 
  
  Troubleshooting
 
  
   Actually, not much troubleshooting can be done when compiling
   static or dynamic modules. The only problem that could arise is
   that the compiler will complain about missing definitions or
   something similar. In this case, make sure that all header files
   are available and that you specified their path correctly in the
   compilation command. To be sure that everything is located
   correctly, extract a clean PHP source tree and use the automatic
   build in the ext directory with the fresh
   files; this will guarantee a safe compilation environment. If this
   fails, try manual compilation.  
  
   PHP might also complain about missing functions in your module.
   (This shouldn't happen with the sample sources if you didn't modify
   them.) If the names of external functions you're trying to access
   from your module are misspelled, they'll remain as "unlinked
   symbols" in the symbol table. During dynamic loading and linkage by
   PHP, they won't resolve because of the typing errors - there are no
   corresponding symbols in the main binary. Look for incorrect
   declarations in your module file or incorrectly written external
   references. Note that this problem is specific to dynamic loadable
   modules; it doesn't occur with static modules. Errors in static
   modules show up at compile time.
  
 
   
  
 
  
  Source Discussion
 
  
   Now that you've got a safe build environment and you're able to include
   the modules into PHP files, it's time to discuss how everything works.
  
 
   
   Module Structure
 
   
    All PHP modules follow a common structure: 
    
 
     -  
      
       Header file inclusions (to include all required macros, API
       definitions, etc.)
      
 
       
     -  
      
       C declaration of exported functions (required to declare the Zend
  function block)
      
 
       
     -  
      
Declaration of the Zend function block
 
       
     -  
      
Declaration of the Zend module block
 
       
     -  
      
Implementation of get_module()
 
       
     -  
      
Implementation of all exported functions
 
       
    
 
   
  
   
   Declaring Exported Functions
 
   
    To declare functions that are to be exported (i.e., made available to PHP
    as new native functions), Zend provides a set of macros. A sample declaration
    looks like this: 
    
ZEND_FUNCTION ( my_function );
 
     
    
   
    ZEND_FUNCTION declares a new C function that complies
    with Zend's internal API. This means that the function is of
    type void and
    accepts INTERNAL_FUNCTION_PARAMETERS (another macro) as
    parameters. Additionally, it prefixes the function name with
    zif. The immediately expanded version of the above
    definitions would look like this: 
    
void zif_my_function ( INTERNAL_FUNCTION_PARAMETERS );
 
     
    Expanding 
INTERNAL_FUNCTION_PARAMETERS 
    results in the following:
    
void zif_my_function( int ht
                    , zval * return_value
                    , zval * this_ptr
                    , int return_value_used
                    , zend_executor_globals * executor_globals
                    );
 
     
 
   
   
    Since the interpreter and executor core have been separated from
    the main PHP package, a second API defining macros and function
    sets has evolved: the Zend API. As the Zend API now handles quite
    a few of the responsibilities that previously belonged to PHP, a
    lot of PHP functions have been reduced to macros aliasing to calls
    into the Zend API. The recommended practice is to use the Zend API
    wherever possible, as the old API is only preserved for
    compatibility reasons. For example, the types zval
    and pval are identical. zval is
    Zend's definition; pval is PHP's definition
    (actually, pval is an alias for zval
    now). As the macro INTERNAL_FUNCTION_PARAMETERS
    is a Zend macro, the above declaration contains
    zval. When writing code, you should always use
    zval to conform to the new Zend API.
   
   
    The parameter list of this declaration is very important; you should keep these parameters in mind (see Zend's Parameters to Functions Called from PHP for descriptions).
    
     Zend's Parameters to Functions Called from PHP 
      
       
        
        
         
         | Parameter |  
         Description |  
        
 
         
         | ht |  
         
          The number of arguments passed to the Zend function.
          You should not touch this directly, but instead use ZEND_NUM_ARGS() to obtain the
          value.
          |  
        
 
         
         | 
          return_value |  
         
          This variable is used to pass any return values of
          your function back to PHP. Access to this variable is best done using the
          predefined macros. For a description of these see below.
          |  
        
 
         
         | this_ptr |  
         
          Using this variable, you can gain access to the object
          in which your function is contained, if it's used within an object. Use
          the function getThis() to obtain this pointer.
          |  
        
 
         
         | return_value_used |  
         
          This flag indicates whether an eventual return value
          from this function will actually be used by the calling script.
          0 indicates that the return value is not used;
          1 indicates that the caller expects a return value.
          Evaluation of this flag can be done to verify correct usage of the function as
          well as speed optimizations in case returning a value requires expensive
          operations (for an example, see how array.c makes use of
          this).
          |  
        
 
         
         | executor_globals |  
         
          This variable points to global settings of the Zend
          engine. You'll find this useful when creating new variables, for example
          (more about this later). The executor globals can also be introduced to your
          function by using the macro TSRMLS_FETCH().
          |  
        
 
        
       
   
   
    
  
   
   Declaration of the Zend Function Block
 
   
    Now that you have declared the functions to be exported, you also
    have to introduce them to Zend. Introducing the list of functions is done by
    using an array of zend_function_entry. This array consecutively
    contains all functions that are to be made available externally, with the function's name
    as it should appear in PHP and its name as defined in the C source.
    Internally, zend_function_entry is defined as shown in
    Internal declaration of zend_function_entry..
   
   
    
     Example #4 Internal declaration of zend_function_entry.
 
     
typedef struct _zend_function_entry {
    char *fname;
    void (*handler)(INTERNAL_FUNCTION_PARAMETERS);
    unsigned char *func_arg_types;
} zend_function_entry;
 
      
 
     
 
     
    In the example above, the declaration looks like this: 
    
zend_function_entry firstmod_functions[] =
{
    ZEND_FE(first_module, NULL)
    ZEND_FE_END
};
 
     
    You can see that the last entry in the list always has to be 
    
ZEND_FE_END. 
    This marker has to be set for Zend to know when the end of the 
    list of exported functions is reached. 
   
   
    The macro ZEND_FE (short for 'Zend Function
    Entry') simply expands to a structure entry in
    zend_function_entry. Note that these macros
    introduce a special naming scheme to your functions - your C
    functions will be prefixed with zif_, meaning
    that ZEND_FE(first_module) will refer to a C
    function zif_first_module(). If you want to mix
    macro usage with hand-coded entries (not a good practice), keep
    this in mind. 
   
   
    Tip: Compilation errors that refer to functions
    named zif_*() relate to functions defined
    with ZEND_FE.
   
 
   
    Macros for Defining Functions shows a list of all the macros 
    that you can use to define functions.
   
 
   
    Macros for Defining Functions 
     
      
       
       
        
        | Macro Name |  
        Description |  
       
 
        
        | ZEND_FE(name, arg_types) |  
        
         Defines a function entry of the name name in
         zend_function_entry. Requires a corresponding C
         function. arg_types needs to be set to NULL.
         This function uses automatic C function name generation by prefixing the PHP
         function name with zif_.
         For example, ZEND_FE("first_module", NULL) introduces a
         function first_module() to PHP and links it to the C
         function zif_first_module(). Use in conjunction
         with ZEND_FUNCTION.
         |  
       
 
        
        | 
         ZEND_NAMED_FE(php_name, name, arg_types)
         |  
        
         Defines a function that will be available to PHP by the
         name php_name and links it to the corresponding C
         function name. arg_types needs to be set
         to NULL. Use this function if you don't want the automatic
         name prefixing introduced by ZEND_FE. Use in conjunction
         with ZEND_NAMED_FUNCTION.
         |  
       
 
        
        | 
         ZEND_FALIAS(name, alias, arg_types)
         |  
        
         Defines an alias named alias for
         name. arg_types needs to be set
         to NULL. Doesn't require a corresponding C
         function; refers to the alias target instead.
         |  
       
 
        
        | PHP_FE(name, arg_types) |  
        
         Old PHP API equivalent of ZEND_FE.
         |  
       
 
        
        | 
         PHP_NAMED_FE(runtime_name, name, arg_types)
         |  
        
         Old PHP API equivalent of ZEND_NAMED_FE.
         |  
       
 
       
      
   
 
   
    Note: You can't use
    ZEND_FE in conjunction with
    PHP_FUNCTION, or PHP_FE in
    conjunction with ZEND_FUNCTION. However, it's
    perfectly legal to mix ZEND_FE and
    ZEND_FUNCTION with PHP_FE
    and PHP_FUNCTION when staying with the same
    macro set for each function to be declared. But mixing is
    not recommended; instead, you're advised to
    use the ZEND_* macros only.
   
 
    
   
   Declaration of the Zend Module Block
 
   
    This block is stored in the structure
    zend_module_entry and contains all necessary
    information to describe the contents of this module to Zend. You can
    see the internal definition of this module in 
    Internal declaration of zend_module_entry..
   
   
    Example #5 Internal declaration of zend_module_entry.
 
    
typedef struct _zend_module_entry zend_module_entry;
     
    struct _zend_module_entry {
    unsigned short size;
    unsigned int zend_api;
    unsigned char zend_debug;
    unsigned char zts;
    char *name;
    zend_function_entry *functions;
    int (*module_startup_func)(INIT_FUNC_ARGS);
    int (*module_shutdown_func)(SHUTDOWN_FUNC_ARGS);
    int (*request_startup_func)(INIT_FUNC_ARGS);
    int (*request_shutdown_func)(SHUTDOWN_FUNC_ARGS);
    void (*info_func)(ZEND_MODULE_INFO_FUNC_ARGS);
    char *version;
[ Rest of the structure is not interesting here ]
};
 
     
    
 
     
   
    In our example, this structure is implemented as follows: 
    
zend_module_entry firstmod_module_entry =
{
    STANDARD_MODULE_HEADER,
    "First Module",
    firstmod_functions,
    NULL, NULL, NULL, NULL, NULL,
    NO_VERSION_YET,
    STANDARD_MODULE_PROPERTIES,
};
 
     
    This is basically the easiest and most minimal set of values you
    could ever use. The module name is set to 
First
     Module, then the function list is referenced, after which
    all startup and shutdown functions are marked as being unused.
    
   
    For reference purposes, you can find a list of the macros involved
    in declared startup and shutdown functions in 
    Macros to Declare Startup and Shutdown Functions. These are
    not used in our basic example yet, but will be demonstrated later
    on. You should make use of these macros to declare your startup and
    shutdown functions, as these require special arguments to be passed
    (INIT_FUNC_ARGS and
    SHUTDOWN_FUNC_ARGS), which are automatically
    included into the function declaration when using the predefined
    macros. If you declare your functions manually and the PHP
    developers decide that a change in the argument list is necessary,
    you'll have to change your module sources to remain compatible.
   
 
   
    Macros to Declare Startup and Shutdown Functions 
     
      
       
       
        
        | Macro |  
        Description |  
       
 
        
        | ZEND_MINIT(module) |  
        
         Declares a function for module startup. The generated name will
         be zend_minit_<module> (for example,
         zend_minit_first_module).  Use in
         conjunction with ZEND_MINIT_FUNCTION.
         |  
       
 
        
      | ZEND_MSHUTDOWN(module) |  
        
         Declares a function for module shutdown. The generated name
         will be zend_mshutdown_<module> (for
         example, zend_mshutdown_first_module).  Use
         in conjunction with ZEND_MSHUTDOWN_FUNCTION.
         |  
       
 
        
        | ZEND_RINIT(module) |  
        
         Declares a function for request startup. The generated name
         will be zend_rinit_<module> (for
         example, zend_rinit_first_module).  Use in
         conjunction with ZEND_RINIT_FUNCTION.
         |  
       
 
        
        | ZEND_RSHUTDOWN(module) |  
        
         Declares a function for request shutdown. The generated name
         will be zend_rshutdown_<module> (for
         example, zend_rshutdown_first_module).  Use
         in conjunction with ZEND_RSHUTDOWN_FUNCTION.
         |  
       
 
        
        | ZEND_MINFO(module) |  
        
         Declares a function for printing module information, used when
         phpinfo() is called. The generated name will
         be zend_info_<module> (for example,
         zend_info_first_module).  Use in conjunction
         with ZEND_MINFO_FUNCTION.
         |  
       
 
       
      
   
 
    
  
   
   Creation of get_module()
 
   
    This function is special to all dynamic loadable modules. Take a
    look at the creation via the ZEND_GET_MODULE
    macro first:
   
   
#if COMPILE_DL_FIRSTMOD
     ZEND_GET_MODULE(firstmod) 
#endif
 
    
 
   
    The function implementation is surrounded by a conditional
    compilation statement. This is needed since the function
    get_module() is only required if your module is
    built as a dynamic extension. By specifying a definition of
    COMPILE_DL_FIRSTMOD in the compiler command
    (see above for a discussion of the compilation instructions
    required to build a dynamic extension), you can instruct your
    module whether you intend to build it as a dynamic extension or as
    a built-in module. If you want a built-in module, the
    implementation of get_module() is simply left
    out.
   
 
   
    get_module() is called by Zend at load time
    of the module. You can think of it as being invoked by the
    dl() call in your script. Its purpose is to pass the
    module information block back to Zend in order to inform the engine about the
    module contents.
   
 
   
    If you don't implement a get_module() function in
    your dynamic loadable module, Zend will compliment you with an error message
    when trying to access it.
   
 
    
  
   Implementation of All Exported Functions
   Implementing the exported functions is the final step. The
    example function in first_module looks like this: 
    
ZEND_FUNCTION(first_module)
{
    long parameter;
    if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "l", ¶meter) == FAILURE) {
        return;
    }
    RETURN_LONG(parameter);
}
 
     
    The function declaration is done
    using 
ZEND_FUNCTION, which corresponds
    to 
ZEND_FE in the function entry table (discussed
    earlier).
    
   
    After the declaration, code for checking and retrieving the function's
    arguments, argument conversion, and return value generation follows (more on
    this later).
   
 
    
  
   
   Summary
 
   
    That's it, basically - there's nothing more to implementing PHP modules.
    Built-in modules are structured similarly to dynamic modules, so, equipped
    with the information presented in the previous sections, you'll be able to
    fight the odds when encountering PHP module source files.
   
 
   
    Now, in the following sections, read on about how to make use of PHP's
    internals to build powerful extensions.
   
   
  
  
 
  
  Accepting Arguments
 
  
   One of the most important issues for language extensions is
   accepting and dealing with data passed via arguments. Most
   extensions are built to deal with specific input data (or require
   parameters to perform their specific actions), and function
   arguments are the only real way to exchange data between the PHP
   level and the C level. Of course, there's also the possibility of
   exchanging data using predefined global values (which is also
   discussed later), but this should be avoided by all means, as it's
   extremely bad practice. 
  
 
  
   PHP doesn't make use of any formal function declarations; this is
   why call syntax is always completely dynamic and never checked for
   errors. Checking for correct call syntax is left to the user code.
   For example, it's possible to call a function using only one
   argument at one time and four arguments the next time - both
   invocations are syntactically absolutely correct.
  
 
   
   Determining the Number of Arguments
 
   
    Since PHP doesn't have formal function definitions with support
    for call syntax checking, and since PHP features variable
    arguments, sometimes you need to find out with how many arguments
    your function has been called. You can use the
    ZEND_NUM_ARGS macro in this case. In previous
    versions of PHP, this macro retrieved the number of arguments with
    which the function has been called based on the function's hash
    table entry, ht, which is passed in the
    INTERNAL_FUNCTION_PARAMETERS list. As
    ht itself now contains the number of arguments that
    have been passed to the function, ZEND_NUM_ARGS
    has been stripped down to a dummy macro (see its definition in
    zend_API.h). But it's still good practice to
    use it, to remain compatible with future changes in the call
    interface. Note: The old PHP equivalent of
    this macro is ARG_COUNT.
   
 
   
    The following code checks for the correct number of arguments:
    
if(ZEND_NUM_ARGS() != 2) WRONG_PARAM_COUNT;
 
    If the function is not called with two
    arguments, it exits with an error message. The code snippet above
    makes use of the tool macro 
WRONG_PARAM_COUNT,
    which can be used to generate a standard error message like:
"Warning: Wrong parameter count for firstmodule() in /home/www/htdocs/firstmod.php on line 5"
 
   
   
    This macro prints a default error message and then returns to the caller.
    Its definition can also be found in zend_API.h and looks
    like this: 
    
ZEND_API void wrong_param_count(void);
#define WRONG_PARAM_COUNT { wrong_param_count(); return; }
 
     
    As you can see, it calls an internal function
    named 
wrong_param_count() that's responsible for printing
    the warning. For details on generating customized error
    messages, see the later section "Printing Information."
    
  
  
  
   Retrieving Arguments
   
   Note: 
    
     New parameter parsing API
    
    
     This chapter documents the new Zend parameter parsing API
     introduced by Andrei Zmievski. It was introduced in the
     development stage between PHP 4.0.6 and 4.1.0.
    
   
   
   
    Parsing parameters is a very common operation and it may get a bit
    tedious. It would also be nice to have standardized error checking
    and error messages. Since PHP 4.1.0, there is a way to do just
    that by using the new parameter parsing API. It greatly simplifies
    the process of receiving parameters, but it has a drawback in
    that it can't be used for functions that expect variable number of
    parameters. But since the vast majority of functions do not fall
    into those categories, this parsing API is recommended as the new
    standard way.
   
   
   
    The prototype for parameter parsing function looks like this:
    
int zend_parse_parameters(int num_args TSRMLS_DC, char *type_spec, ...);
 
     
    The first argument to this function is supposed to be the number
    of actual parameters passed to your function, so
    
ZEND_NUM_ARGS() can be used for that. The
    second parameter should always be 
TSRMLS_CC
    macro. The third argument is a string that specifies the number
    and types of arguments your function is expecting, similar to how
    printf format string specifies the number and format of the output
    values it should operate on. And finally the rest of the arguments
    are pointers to variables which should receive the values from the
    parameters.
   
   
   
    zend_parse_parameters() also performs type
    conversions whenever possible, so that you always receive the data
    in the format you asked for. Any type of scalar can be converted
    to another one, but conversions between complex types (arrays,
    objects, and resources) and scalar types are not allowed.
   
   
   
    If the parameters could be obtained successfully and there were no
    errors during type conversion, the function will return
    SUCCESS, otherwise it will return
    FAILURE.  The function will output informative
    error messages, if the number of received parameters does not
    match the requested number, or if type conversion could not be
    performed.
   
   
   
    Here are some sample error messages:
    
     Warning - ini_get_all() requires at most 1 parameter, 2 given
     Warning - wddx_deserialize() expects parameter 1 to be string, array given
    
    Of course each error message is accompanied by the filename and
    line number on which it occurs.
   
   
    Here is the full list of type specifiers:
    
     - 
      
l - long
      
     - 
      
d - double
      
     - 
      
s - string (with possible null bytes) and its length
      
     - 
      
b - boolean
      
     - 
      
r - resource, stored in zval*
      
     - 
      
a - array, stored in zval*
      
     - 
      
o - object (of any class), stored in zval*
      
     - 
      
O - object (of class specified by class entry), stored in zval*
      
     - 
      
z - the actual zval*
      
    
    The following characters also have a meaning in the specifier
    string:
    
     - 
      
       | - indicates that the remaining
       parameters are optional. The storage variables
       corresponding to these parameters should be initialized to
       default values by the extension, since they will not be
       touched by the parsing function if the parameters are not
       passed.
      
      
     - 
      
       / - the parsing function will
       call SEPARATE_ZVAL_IF_NOT_REF() on
       the parameter it follows, to provide a copy of the
       parameter, unless it's a reference.  
      
      
     - 
      
       ! - the parameter it follows can
       be of specified type or NULL (only
       applies to a, o, O, r, and z). If NULL
       value is passed by the user, the storage pointer will be
       set to NULL.
      
      
    
   
   
   
    The best way to illustrate the usage of this function is through
    examples:
    
/* Gets a long, a string and its length, and a zval. */
long l;
char *s;
int s_len;
zval *param;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC,
                          "lsz", &l, &s, &s_len, ¶m) == FAILURE) {
    return;
}
/* Gets an object of class specified by my_ce, and an optional double. */
zval *obj;
double d = 0.5;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC,
                          "O|d", &obj, my_ce, &d) == FAILURE) {
    return;
}
/* Gets an object or null, and an array.
   If null is passed for object, obj will be set to NULL. */
zval *obj;
zval *arr;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "O!a", &obj, &arr) == FAILURE) {
    return;
}
/* Gets a separated array. */
zval *arr;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "a/", &arr) == FAILURE) {
    return;
}
/* Get only the first three parameters (useful for varargs functions). */
zval *z;
zend_bool b;
zval *r;
if (zend_parse_parameters(3, "zbr!", &z, &b, &r) == FAILURE) {
    return;
}
 
     
   
   
   
    Note that in the last example we pass 3 for the number of received
    parameters, instead of ZEND_NUM_ARGS(). What
    this lets us do is receive the least number of parameters if our
    function expects a variable number of them. Of course, if you want
    to operate on the rest of the parameters, you will have to use
    zend_get_parameters_array_ex() to obtain
    them.
   
   
   
    The parsing function has an extended version that allows for an
    additional flags argument that controls its actions.
    
int zend_parse_parameters_ex(int flags, int num_args TSRMLS_DC, char *type_spec, ...);
 
     
   
   
   
    The only flag you can pass currently is ZEND_PARSE_PARAMS_QUIET,
    which instructs the function to not output any error messages
    during its operation. This is useful for functions that expect
    several sets of completely different arguments, but you will have
    to output your own error messages.
   
   
   
    For example, here is how you would get either a set of three longs
    or a string:
    
long l1, l2, l3;
char *s;
if (zend_parse_parameters_ex(ZEND_PARSE_PARAMS_QUIET,
                             ZEND_NUM_ARGS() TSRMLS_CC,
                             "lll", &l1, &l2, &l3) == SUCCESS) {
    /* manipulate longs */
} else if (zend_parse_parameters_ex(ZEND_PARSE_PARAMS_QUIET,
                                    ZEND_NUM_ARGS(), "s", &s, &s_len) == SUCCESS) {
    /* manipulate string */
} else {
    php_error(E_WARNING, "%s() takes either three long values or a string as argument",
              get_active_function_name(TSRMLS_C));
    return;
}
 
     
   
   
   
    With all the abovementioned ways of receiving function parameters
    you should have a good handle on this process.  For even more
    example, look through the source code for extensions that are
    shipped with PHP - they illustrate every conceivable situation.
   
   
  
   
   Old way of retrieving arguments (deprecated)
 
   Note: 
    
     Deprecated parameter parsing API
    
    
     This API is deprecated and superseded by the new ZEND
     parameter parsing API.
    
   
   
    After having checked the number of arguments, you need to get access
    to the arguments themselves. This is done with the help of 
    zend_get_parameters_ex(): 
    
zval **parameter;
if(zend_get_parameters_ex(1, ¶meter) != SUCCESS)
  WRONG_PARAM_COUNT;
 
     
    All arguments are stored in a 
zval container,
    which needs to be pointed to 
twice. The snippet above
    tries to retrieve one argument and make it available to us via the
    
parameter pointer.
    
   
    zend_get_parameters_ex() accepts at least two
    arguments. The first argument is the number of arguments to
    retrieve (which should match the number of arguments with which
    the function has been called; this is why it's important to check
    for correct call syntax). The second argument (and all following
    arguments) are pointers to pointers to pointers to
    zvals. (Confusing, isn't it?) All these pointers
    are required because Zend works internally with
    **zval; to adjust a local **zval in
    our function,zend_get_parameters_ex() requires
    a pointer to it.
   
 
   
    The return value of zend_get_parameters_ex()
    can either be SUCCESS or
    FAILURE, indicating (unsurprisingly) success or
    failure of the argument processing. A failure is most likely
    related to an incorrect number of arguments being specified, in
    which case you should exit with
    WRONG_PARAM_COUNT.
   
 
   
    To retrieve more than one argument, you can use a similar snippet: 
    
zval **param1, **param2, **param3, **param4;
     
if(zend_get_parameters_ex(4, ¶m1, ¶m2, ¶m3, ¶m4) != SUCCESS)
    WRONG_PARAM_COUNT;
 
     
    
   
    zend_get_parameters_ex() only checks whether
    you're trying to retrieve too many parameters. If the function is
    called with five arguments, but you're only retrieving three of
    them with zend_get_parameters_ex(), you won't
    get an error but will get the first three parameters instead.
    Subsequent calls of zend_get_parameters_ex()
    won't retrieve the remaining arguments, but will get the same
    arguments again.
   
   
   
   Dealing with a Variable Number of Arguments/Optional Parameters
 
   
    If your function is meant to accept a variable number of
    arguments, the snippets just described are sometimes suboptimal
    solutions. You have to create a line calling
    zend_get_parameters_ex() for every possible
    number of arguments, which is often unsatisfying.
   
 
   
    For this case, you can use the
    function zend_get_parameters_array_ex(), which accepts the
    number of parameters to retrieve and an array in which to store them: 
    
zval **parameter_array[4];
/* get the number of arguments */
argument_count = ZEND_NUM_ARGS();
/* see if it satisfies our minimal request (2 arguments) */
/* and our maximal acceptance (4 arguments) */
if(argument_count < 2 || argument_count > 4)
    WRONG_PARAM_COUNT;
/* argument count is correct, now retrieve arguments */
if(zend_get_parameters_array_ex(argument_count, parameter_array) != SUCCESS)
    WRONG_PARAM_COUNT;
 
     
    First, the number of arguments is checked to make sure that it's in the accepted range. After that,
    
zend_get_parameters_array_ex() is used to
    fill 
parameter_array with valid pointers to the argument
    values.
    
   
    A very clever implementation of this can be found in the code
    handling PHP's fsockopen() located in
    ext/standard/fsock.c, as shown in 
    PHP's implementation of variable arguments in fsockopen().. Don't worry if you don't know all the functions used in this
    source yet; we'll get to them shortly.
   
 
    
    Example #6 PHP's implementation of variable arguments in fsockopen().
 
    
pval **args[5];
int *sock=emalloc(sizeof(int));
int *sockp;
int arg_count=ARG_COUNT(ht);
int socketd = -1;
unsigned char udp = 0;
struct timeval timeout = { 60, 0 };
unsigned short portno;
unsigned long conv;
char *key = NULL;
FLS_FETCH();
if (arg_count > 5 || arg_count < 2 || zend_get_parameters_array_ex(arg_count,args)==FAILURE) {
    CLOSE_SOCK(1);
    WRONG_PARAM_COUNT;
}
switch(arg_count) {
    case 5:
        convert_to_double_ex(args[4]);
        conv = (unsigned long) (Z_DVAL_PP(args[4]) * 1000000.0);
        timeout.tv_sec = conv / 1000000;
        timeout.tv_usec = conv % 1000000;
        /* fall-through */
    case 4:
        if (!PZVAL_IS_REF(*args[3])) {
            php_error(E_WARNING,"error string argument to fsockopen not passed by reference");
        }
        pval_copy_constructor(*args[3]);
        ZVAL_EMPTY_STRING(*args[3]);
        /* fall-through */
    case 3:
        if (!PZVAL_IS_REF(*args[2])) {
            php_error(E_WARNING,"error argument to fsockopen not passed by reference");
            return;
        }
        ZVAL_LONG(*args[2], 0);
        break;
}
convert_to_string_ex(args[0]);
convert_to_long_ex(args[1]);
portno = (unsigned short) Z_LVAL_P(args[1]);
key = emalloc(Z_STRLEN_P(args[0]) + 10);
 
     
 
     
   
    fsockopen() accepts two, three, four, or five
    parameters. After the obligatory variable declarations, the
    function checks for the correct range of arguments. Then it uses a
    fall-through mechanism in a switch() statement
    to deal with all arguments. The  switch()
    statement starts with the maximum number of arguments being passed
    (five). After that, it automatically processes the case of four
    arguments being passed, then three, by omitting the otherwise
    obligatory break keyword in all stages. After
    having processed the last case, it exits the
    switch() statement and does the minimal
    argument processing needed if the function is invoked with only
    two arguments.
   
 
   
    This multiple-stage type of processing, similar to a stairway, allows
    convenient processing of a variable number of arguments.
   
 
   
 
   
   Accessing Arguments
 
   
    To access arguments, it's necessary for each argument to have a
    clearly defined type. Again, PHP's extremely dynamic nature
    introduces some quirks. Because PHP never does any kind of type
    checking, it's possible for a caller to pass any kind of data to
    your functions, whether you want it or not. If you expect an
    integer, for example, the caller might pass an array, and vice
    versa - PHP simply won't notice.
   
 
   
    To work around this, you have to use a set of API functions to
    force a type conversion on every argument that's being passed (see
    Argument Conversion Functions).
   
   
    Note: All conversion functions expect a
    **zval as parameter.
   
 
   
    Argument Conversion Functions 
     
      
       
       
        
        | Function |  
        Description |  
       
 
        
        | convert_to_boolean_ex() | 
        
         Forces conversion to a Boolean type. Boolean values remain
         untouched. Longs, doubles, and strings containing
         0 as well as NULL values will result in
         Boolean 0 (FALSE). Arrays and objects are
         converted based on the number of entries or properties,
         respectively, that they have. Empty arrays and objects are
         converted to FALSE; otherwise, to TRUE. All other values
         result in a Boolean 1 (TRUE).
         |  
       
 
        
        | convert_to_long_ex() |  
        
         Forces conversion to a long, the default integer type. NULL
         values, Booleans, resources, and of course longs remain
         untouched. Doubles are truncated. Strings containing an
         integer are converted to their corresponding numeric
         representation, otherwise resulting in 0.
         Arrays and objects are converted to 0 if
         empty,  1 otherwise.
         |  
       
 
        
        | convert_to_double_ex() |  
        
         Forces conversion to a double, the default floating-point
         type. NULL values, Booleans, resources, longs, and of course
         doubles remain untouched. Strings containing a number are
         converted to their corresponding numeric representation,
         otherwise resulting in 0.0. Arrays and
         objects are converted to 0.0 if empty,
         1.0 otherwise.
         |  
       
 
        
        | convert_to_string_ex() |  
        
         Forces conversion to a string. Strings remain untouched. NULL
         values are converted to an empty string. Booleans containing
         TRUE are converted to "1", otherwise
         resulting in an empty string. Longs and doubles are converted
         to their corresponding string representation. Arrays are
         converted to the string "Array" and
         objects to the string "Object".
         |  
       
 
        
        | convert_to_array_ex(value) |  
        
         Forces conversion to an array. Arrays remain untouched.
         Objects are converted to an array by assigning all their
         properties to the array table. All property names are used as
         keys, property contents as values. NULL values are converted
         to an empty array. All other values are converted to an array
         that contains the specific source value in the element with
         the key 0.
         |  
       
 
        
        | convert_to_object_ex(value) |  
        
         Forces conversion to an object. Objects remain untouched.
         NULL values are converted to an empty object. Arrays are
         converted to objects by introducing their keys as properties
         into the objects and their values as corresponding property
         contents in the object. All other types result in an object
         with the property scalar , having the
         corresponding source value as content.
         |  
       
 
        
        | convert_to_null_ex(value) |  
        Forces the type to become a NULL value, meaning empty. |  
       
 
       
      
   
 
   Note:  
    
     You can find a demonstration of the behavior in
     cross_conversion.php on the accompanying
     CD-ROM.
    
 
   
 
   
   
    Using these functions on your arguments will ensure type safety
    for all data that's passed to you. If the supplied type doesn't
    match the required type, PHP forces dummy contents on the
    resulting value (empty strings, arrays, or objects,
    0 for numeric values, FALSE
    for Booleans) to ensure a defined state.
   
   
    Following is a quote from the sample module discussed
    previously, which makes use of the conversion functions: 
    
zval **parameter;
if((ZEND_NUM_ARGS() != 1) || (zend_get_parameters_ex(1, ¶meter) != SUCCESS))
{
    WRONG_PARAM_COUNT;
}
convert_to_long_ex(parameter);
RETURN_LONG(Z_LVAL_P(parameter));
 
     
    After retrieving the parameter pointer, the parameter value is
    converted to a long (an integer), which also forms the return value of
    this function. Understanding access to the contents of the value requires a
    short discussion of the 
zval type, whose definition is shown in 
PHP/Zend zval type definition..
    
   
   
 
    Example #7 PHP/Zend zval type definition.
 
    
typedef pval zval;
     
typedef struct _zval_struct zval;
typedef union _zvalue_value {
    long lval;                 /* long value */
    double dval;               /* double value */
    struct {
        char *val;
        int len;
    } str;
    HashTable *ht;             /* hash table value */
    struct {
        zend_class_entry *ce;
        HashTable *properties;
    } obj;
} zvalue_value;
struct _zval_struct {
    /* Variable information */
    zvalue_value value;        /* value */
    unsigned char type;        /* active type */
    unsigned char is_ref;
    short refcount;
};
 
     
 
     
   
    Actually, pval (defined in php.h) is
    only an alias of zval (defined in zend.h),
    which in turn refers to _zval_struct. This is a most interesting
    structure. _zval_struct is the "master" structure, containing
    the value structure, type, and reference information. The substructure
    zvalue_value is a union that contains the variable's contents.
    Depending on the variable's type, you'll have to access different members of
    this union. For a description of both structures, see 
    Zend zval Structure,
    Zend zvalue_value Structure and
    Zend Variable Type Constants.
   
 
    
    Zend zval Structure 
     
      
       
       
        
        | Entry |  
        Description |  
       
 
        
        | value |  
        
         Union containing this variable's contents. See 
         Zend zvalue_value Structure for a description.
         |  
       
 
        
        | type |  
        
         Contains this variable's type. For a list of available
         types, see Zend Variable Type Constants.
         |  
       
 
        
        | is_ref |  
        
         0 means that this variable is not a reference; 1 means that this variable is a reference to another variable.
         |  
       
 
        
        | refcount |  
        
         The number of references that exist for this variable. For
         every new reference to the value stored in this variable,
         this counter is increased by 1. For every lost reference,
         this counter is decreased by 1. When the reference counter
         reaches 0, no references exist to this value anymore, which
         causes automatic freeing of the value.
         |  
       
 
       
      
   
 
   
    Zend zvalue_value Structure 
     
      
       
       
        
        | Entry |  
        Description |  
       
 
        
        | lval |  
        Use this property if the variable is of the
         type IS_LONG,
         IS_BOOLEAN, or IS_RESOURCE. |  
       
 
        
        | dval |  
        Use this property if the variable is of the
         type IS_DOUBLE. |  
       
 
        
        | str |  
        
         This structure can be used to access variables of
         the type IS_STRING. The member len contains the
         string length; the member val points to the string itself. Zend
         uses C strings; thus, the string length contains a trailing
         0x00. |  
       
 
        
        | ht |  
        This entry points to the variable's hash table entry if the variable is an array. |  
       
 
        
        | obj |  
        Use this property if the variable is of the
         type IS_OBJECT. |  
       
 
       
      
   
 
   
    Zend Variable Type Constants 
     
      
       
       
        
        | Constant |  
        Description |  
       
 
        
        | IS_NULL |  
        Denotes a NULL (empty) value. |  
       
 
        
        | IS_LONG |  
        A long (integer) value. |  
       
 
        
        | IS_DOUBLE |  
        A double (floating point) value. |  
       
 
        
        | IS_STRING |  
        A string. |  
       
 
        
        | IS_ARRAY |  
        Denotes an array. |  
       
 
        
        | IS_OBJECT |  
        An object. |  
       
 
        
        | IS_BOOL |  
        A Boolean value. |  
       
 
        
        | IS_RESOURCE |  
        A resource (for a discussion of resources, see the
         appropriate section below). |  
       
 
        
        | IS_CONSTANT |  
        A constant (defined) value. |  
       
 
       
      
   
 
   
    To access a long you access zval.value.lval, to
    access a double you use zval.value.dval, and so on.
    Because all values are stored in a union, trying to access data
    with incorrect union members results in meaningless output.
   
 
   
    Accessing arrays and objects is a bit more complicated and
    is discussed later.
   
 
    
   
   Dealing with Arguments Passed by Reference
 
   
    If your function accepts arguments passed by reference that you
    intend to modify, you need to take some precautions.
   
 
   
    What we didn't say yet is that under the circumstances presented so
    far, you don't have write access to any zval containers
    designating function parameters that have been passed to you. Of course, you
    can change any zval containers that you created within
    your function, but you mustn't change any zvals that refer to
    Zend-internal data!
   
 
   
    We've only discussed the so-called *_ex() API
    so far. You may have noticed that the API functions we've used are
    called zend_get_parameters_ex() instead of
    zend_get_parameters(),
    convert_to_long_ex() instead of
    convert_to_long(), etc. The
    *_ex() functions form the so-called new
    "extended" Zend API. They give a minor speed increase over the old
    API, but as a tradeoff are only meant for providing read-only
    access.
   
 
   
    Because Zend works internally with references, different variables
    may reference the same value. Write access to a
    zval container requires this container to contain
    an isolated value, meaning a value that's not referenced by any
    other containers. If a zval container were
    referenced by other containers and you changed the referenced
    zval, you would automatically change the contents
    of the other containers referencing this zval
    (because they'd simply point to the changed value and thus change
    their own value as well).
   
 
   
    zend_get_parameters_ex() doesn't care about
    this situation, but simply returns a pointer to the desired
    zval containers, whether they consist of references
    or not. Its corresponding function in the traditional API,
    zend_get_parameters(), immediately checks for
    referenced values. If it finds a reference, it creates a new,
    isolated zval container; copies the referenced data
    into this newly allocated space; and then returns a pointer to the
    new, isolated value.
   
 
   
    This action is called zval separation
    (or pval separation). Because the *_ex() API
    doesn't perform zval separation, it's considerably faster, while
    at the same time disabling write access.
   
 
   
    To change parameters, however, write access is required. Zend deals
    with this situation in a special way: Whenever a parameter to a function is
    passed by reference, it performs automatic zval separation. This means that
    whenever you're calling a function like 
    this in PHP, Zend will automatically ensure
    that $parameter is being passed as an isolated value, rendering it
    to a write-safe state:
    
my_function(&$parameter);
 
     
    
   
    But this is not the case with regular parameters!
    All other parameters that are not passed by reference are in a read-only
    state.
   
 
 
   
    This requires you to make sure that you're really working with a
    reference - otherwise you might produce unwanted results. To check for a
    parameter being passed by reference, you can use the macro
    PZVAL_IS_REF. This macro accepts a zval*
    to check if it is a reference or not. Examples are given in
    in Testing for referenced parameter passing..
   
 
   
    Example #8 Testing for referenced parameter passing.
 
    
zval *parameter;
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "z", ¶meter) == FAILURE)
    return;
/* check for parameter being passed by reference */
if (!PZVAL_IS_REF(parameter)) {
{
    zend_error(E_WARNING, "Parameter wasn't passed by reference");
    RETURN_NULL();
}
/* make changes to the parameter */
ZVAL_LONG(parameter, 10);
 
     
    
     
    
   
   Assuring Write Safety for Other Parameters
 
   
    You might run into a situation in which you need write access to a
    parameter that's retrieved with zend_get_parameters_ex() 
    but not passed by reference. For this case, you can use the macro
    SEPARATE_ZVAL, which does a zval separation on the provided
    container. The newly generated zval is detached from internal
    data and has only a local scope, meaning that it can be changed or destroyed
    without implying global changes in the script context:
    
zval **parameter;
     
/* retrieve parameter */
zend_get_parameters_ex(1, ¶meter);
/* at this stage, <parameter> still is connected */
/* to Zend's internal data buffers */
/* make <parameter> write-safe */
SEPARATE_ZVAL(parameter);
/* now we can safely modify <parameter> */
/* without implying global changes */
 
     
    SEPARATE_ZVAL uses 
emalloc()
    to allocate the new 
zval container, which means that even if you
    don't deallocate this memory yourself, it will be destroyed automatically upon
    script termination. However, doing a lot of calls to this macro
    without freeing the resulting containers will clutter up your RAM.
   
   
    Note: As you can easily work around the lack
    of write access in the "traditional" API (with
    zend_get_parameters() and so on), this API
    seems to be obsolete, and is not discussed further in this
    chapter.
   
   
  
  
 
  
  Creating Variables
  
   When exchanging data from your own extensions with PHP scripts, one
   of the most important issues is the creation of variables. This
   section shows you how to deal with the variable types that PHP
   supports.
  
 
   
   Overview
 
   
    To create new variables that can be seen "from the outside" by the
    executing script, you need to allocate a new zval
    container, fill this container with meaningful values, and then
    introduce it to Zend's internal symbol table. This basic process
    is common to all variable creations: 
   
   
zval *new_variable; 
/* allocate and initialize new container */
MAKE_STD_ZVAL(new_variable); 
/* set type and variable contents here, see the following sections */ 
/* introduce this variable by the name "new_variable_name" into the symbol table */
ZEND_SET_SYMBOL(EG(active_symbol_table), "new_variable_name", new_variable); 
/* the variable is now accessible to the script by using $new_variable_name */
 
    
   
    The macro MAKE_STD_ZVAL allocates a new
    zval container using ALLOC_ZVAL
    and initializes it using INIT_ZVAL. As
    implemented in Zend at the time of this writing,
    initializing means setting the reference
    count to 1 and clearing the
    is_ref flag, but this process could be extended
    later - this is why it's a good idea to keep using
    MAKE_STD_ZVAL instead of only using
    ALLOC_ZVAL. If you want to optimize for speed
    (and you don't have to explicitly initialize the
    zval container here), you can use
    ALLOC_ZVAL, but this isn't recommended because
    it doesn't ensure data integrity.
   
 
   
    ZEND_SET_SYMBOL takes care of introducing the
    new variable to Zend's symbol table. This macro checks whether the
    value already exists in the symbol table and converts the new
    symbol to a reference if so (with automatic deallocation of the
    old zval container). This is the preferred method
    if speed is not a crucial issue and you'd like to keep memory
    usage low.
   
 
   
    Note that ZEND_SET_SYMBOL makes use of the Zend
    executor globals via the macro EG. By
    specifying EG(active_symbol_table), you get access to the
    currently active symbol table, dealing with the active, local scope. The local
    scope may differ depending on whether the function was invoked from
    within a function.
   
 
   
    If you need to optimize for speed and don't care about optimal memory
    usage, you can omit the check for an existing variable with the same value and instead
    force insertion into the symbol table by using
    zend_hash_update(): 
    
zval *new_variable;
/* allocate and initialize new container */
MAKE_STD_ZVAL(new_variable);
/* set type and variable contents here, see the following sections */
/* introduce this variable by the name "new_variable_name" into the symbol table */
zend_hash_update(
    EG(active_symbol_table),
    "new_variable_name",
    strlen("new_variable_name") + 1,
    &new_variable,
    sizeof(zval *),
    NULL
);
 
     
    This is actually the standard method used in most modules.
    
   
    The variables generated with the snippet above will always be of local
    scope, so they reside in the context in which the function has been called. To
    create new variables in the global scope, use the same method
    but refer to another symbol table: 
    
zval *new_variable;
     
// allocate and initialize new container
MAKE_STD_ZVAL(new_variable);
//
// set type and variable contents here
//
// introduce this variable by the name "new_variable_name" into the global symbol table
ZEND_SET_SYMBOL(&EG(symbol_table), "new_variable_name", new_variable);
 
     
    The macro 
ZEND_SET_SYMBOL is now being
    called with a reference to the main, global symbol table by referring
    
EG(symbol_table).
   
   
    Note: The active_symbol_table
    variable is a pointer, but symbol_table is not.
    This is why you have to use
    EG(active_symbol_table) and
    &EG(symbol_table) as parameters to
    ZEND_SET_SYMBOL - it requires a pointer.
   
 
   
    Similarly, to get a more efficient version, you can hardcode the
    symbol table update: 
    
zval *new_variable;
// allocate and initialize new container
MAKE_STD_ZVAL(new_variable);
//
// set type and variable contents here
//
// introduce this variable by the name "new_variable_name" into the global symbol table
zend_hash_update(
    &EG(symbol_table),
    "new_variable_name",
    strlen("new_variable_name") + 1,
    &new_variable,
    sizeof(zval *),
    NULL
);
 
     
    Creating variables with different scopes. shows a sample source that
    creates two variables - 
local_variable with a local scope
    and 
global_variable with a global scope (see Figure 9.7). 
    The full example can be found on the CD-ROM.
   
   
    Note: You can see that the global variable is actually not accessible from
    within the function. This is because it's not imported into the local scope
    using global $global_variable; in the PHP source. 
   
 
   
    Example #9 Creating variables with different scopes.
 
    
ZEND_FUNCTION(variable_creation)
{
    zval *new_var1, *new_var2;
    MAKE_STD_ZVAL(new_var1);
    MAKE_STD_ZVAL(new_var2);
    ZVAL_LONG(new_var1, 10);
    ZVAL_LONG(new_var2, 5);
    ZEND_SET_SYMBOL(EG(active_symbol_table), "local_variable", new_var1);
    ZEND_SET_SYMBOL(&EG(symbol_table), "global_variable", new_var2);
    RETURN_NULL();
}
 
     
    
     
    
   
   Longs (Integers)
 
   Now let's get to the assignment of data to variables, starting with
    longs. Longs are PHP's integers and are very simple to store. Looking at
    the zval.value container structure discussed earlier in this
    chapter, you can see that the long data type is directly contained in the union,
    namely in the lval field. The corresponding 
    type value for longs is IS_LONG 
    (see Creation of a long.). 
    
 
     Example #10 Creation of a long.
 
     
zval *new_long;
MAKE_STD_ZVAL(new_long);
new_long->type = IS_LONG;
new_long->value.lval = 10;
 
      
 
     
    Alternatively, you can use the macro 
ZVAL_LONG:
    
zval *new_long;
MAKE_STD_ZVAL(new_long);
ZVAL_LONG(new_long, 10);
 
     
    
    
   
   Doubles (Floats)
 
   
    Doubles are PHP's floats and are as easy to assign as longs, because their value
    is also contained directly in the union. The member in the 
    zval.value container is dval; 
    the corresponding type is IS_DOUBLE. 
    
zval *new_double;
MAKE_STD_ZVAL(new_double);
new_double->type = IS_DOUBLE;
new_double->value.dval = 3.45;
 
     
    Alternatively, you can use the macro 
ZVAL_DOUBLE:
    
zval *new_double;
MAKE_STD_ZVAL(new_double);
ZVAL_DOUBLE(new_double, 3.45);
 
     
    
    
   
   Strings
 
   
    Strings need slightly more effort. As mentioned earlier, all strings
    that will be associated with Zend's internal data structures need to be
    allocated using Zend's own memory-management functions. Referencing of static
    strings or strings allocated with standard routines is not allowed. To assign
    strings, you have to access the structure str in
    the zval.value container. The corresponding type
    is IS_STRING:
    
zval *new_string;
char *string_contents = "This is a new string variable";
MAKE_STD_ZVAL(new_string);
new_string->type = IS_STRING;
new_string->value.str.len = strlen(string_contents);
new_string->value.str.val = estrdup(string_contents);
 
     
    Note the usage of Zend's 
estrdup() here.
    Of course, you can also use the predefined macro
    
ZVAL_STRING:
    
zval *new_string;
char *string_contents = "This is a new string variable";
MAKE_STD_ZVAL(new_string);
ZVAL_STRING(new_string, string_contents, 1);
 
     
    ZVAL_STRING accepts a third parameter that
    indicates whether the supplied string contents should be duplicated (using
    
estrdup()). Setting this parameter
    to 
1 causes the string to be
    duplicated; 
0 simply uses the supplied pointer for the
    variable contents. This is most useful if you want to create a new variable
    referring to a string that's already allocated in Zend internal memory.
    
   
    If you want to truncate the string at a certain position or you
    already know its length, you can use ZVAL_STRINGL(zval,
     string, length, duplicate), which accepts an explicit
    string length to be set for the new string. This macro is faster
    than ZVAL_STRING and also binary-safe.
   
 
   
    To create empty strings, set the string length to 0 and
    use empty_string as contents: 
    
new_string->type = IS_STRING;
new_string->value.str.len = 0;
new_string->value.str.val = empty_string;
 
     
    Of course, there's a macro for this as
    well (
ZVAL_EMPTY_STRING):
    
MAKE_STD_ZVAL(new_string);
ZVAL_EMPTY_STRING(new_string);
 
     
    
    
   
   Booleans
 
   
    Booleans are created just like longs, but have the
    type IS_BOOL. Allowed values in
    lval are 0 and 1:
    
zval *new_bool;
MAKE_STD_ZVAL(new_bool);
new_bool->type = IS_BOOL;
new_bool->value.lval = 1;
 
     
    The corresponding macros for this type
    are 
ZVAL_BOOL (allowing specification of the value) as well
    as 
ZVAL_TRUE and 
ZVAL_FALSE (which
    explicitly set the value to 
TRUE and 
FALSE,
    respectively).
    
  
  
   
   Arrays
 
   
    Arrays are stored using Zend's internal hash tables, which can be
    accessed using the zend_hash_*() API. For every
    array that you want to create, you need a new hash table handle,
    which will be stored in the ht member of the
    zval.value container.
   
 
   
    There's a whole API solely for the creation of arrays, which is extremely
    handy. To start a new array, you call
    array_init(). 
    
zval *new_array;
MAKE_STD_ZVAL(new_array);
array_init(new_array);
 
      
    array_init() always returns 
SUCCESS.
    
   
    To add new elements to the array, you can use numerous functions,
    depending on what you want to do. 
    Zend's API for Associative Arrays,
    Zend's API for Indexed Arrays, Part 1 and
    Zend's API for Indexed Arrays, Part 2
    describe these functions. All functions return
    FAILURE on failure and
    SUCCESS on success.
   
   
    Zend's API for Associative Arrays
     
      
       
       
        
        | Function |  
        Description |  
       
 
        
        | 
         add_assoc_long(zval *array, char *key, long n);()
         |  
        Adds an element of type long. |  
       
 
        
        | 
         add_assoc_unset(zval *array, char *key);() |  
        Adds an unset element. |  
       
 
        
        | 
         add_assoc_bool(zval *array, char *key, int b);()
         |  
        Adds a Boolean element. |  
       
 
        
        | 
         add_assoc_resource(zval *array, char *key, int r);()
         |  
        Adds a resource to the array. |  
       
 
        
        | 
         add_assoc_double(zval *array, char *key, double d);()
         |  
        Adds a floating-point value. |  
       
 
        
        | 
         add_assoc_string(zval *array, char *key, char *str, int duplicate);()
         |  
        
         Adds a string to the array. The
         flag duplicate specifies whether the string contents have to be
         copied to Zend internal memory.
         |  
       
 
        
        | 
         
          add_assoc_stringl(zval *array, char *key, char *str, uint length, int duplicate);
         ()
         |  
        
         Adds a string with the desired length length
         to the array. Otherwise, behaves like
         add_assoc_string().
         |  
       
 
       
        | add_assoc_zval(zval *array, char *key, zval *value);() | 
        Adds a zval to the array.  Useful for adding other arrays, objects, streams, etc... | 
       
       
      
   
 
   
    Zend's API for Indexed Arrays, Part 1 
     
      
       
       
        
        | Function |  
        Description |  
       
 
        
        | add_index_long(zval *array, uint idx, long
          n);() |  
        Adds an element of type long. |  
       
 
        
        | add_index_unset(zval *array, uint
          idx);() |  
        Adds an unset element. |  
       
 
        
        | add_index_bool(zval *array, uint idx, int
          b);() |  
        Adds a Boolean element. |  
       
 
        
        | add_index_resource(zval *array, uint idx, int
          r);() |  
        Adds a resource to the array. |  
       
 
        
        | add_index_double(zval *array, uint idx, double
          d);() |  
        Adds a floating-point value. |  
       
 
        
        | add_index_string(zval *array, uint idx, char
          *str, int duplicate);() |  
        Adds a string to the array. The
         flag duplicate specifies whether the string contents have to be
         copied to Zend internal memory. |  
       
 
        
        | add_index_stringl(zval *array, uint idx, char
          *str, uint length, int duplicate);() |  
        Adds a string with the desired
         length length to the array. This function is faster and binary-safe. Otherwise, behaves like add_index_string(). |  
       
 
       
        | add_index_zval(zval *array, uint idx, zval *value);() | 
        Adds a zval to the array.  Useful for adding other arrays, objects, streams, etc... | 
       
       
      
   
 
   
    Zend's API for Indexed Arrays, Part 2 
     
      
       
       
        
        | Function |  
        Description |  
       
 
        
        | add_next_index_long(zval *array, long
          n);() |  
        Adds an element of type long. |  
       
 
        
        | add_next_index_unset(zval
          *array);() |  
        Adds an unset element. |  
       
 
        
        | add_next_index_bool(zval *array, int
          b);() |  
        Adds a Boolean element. |  
       
 
        
        | add_next_index_resource(zval *array, int
          r);() |  
        Adds a resource to the array. |  
       
 
        
        | add_next_index_double(zval *array, double
          d);() |  
        Adds a floating-point value. |  
       
 
        
        | add_next_index_string(zval *array, char *str,
          int duplicate);() |  
        Adds a string to the array. The
         flag duplicate specifies whether the string contents have to be
         copied to Zend internal memory. |  
       
 
        
        | add_next_index_stringl(zval *array, char *str,
          uint length, int duplicate);() |  
        Adds a string with the desired
         length length to the array. This function is faster and binary-safe. Otherwise, behaves like add_index_string(). |  
       
 
       
        | add_next_index_zval(zval *array, zval *value);() | 
        Adds a zval to the array.  Useful for adding other arrays, objects, streams, etc... | 
       
       
      
   
 
   
    All these functions provide a handy abstraction to Zend's internal hash
    API. Of course, you can also use the hash functions directly - for example, if
    you already have a zval container allocated that you want to 
    insert into an array. This is done using zend_hash_update()
    for associative arrays (see Adding an element to an associative array.) and 
    zend_hash_index_update() for indexed arrays 
    (see Adding an element to an indexed array.): 
    
     Example #11 Adding an element to an associative array.
 
     
zval *new_array, *new_element;
char *key = "element_key";
      
MAKE_STD_ZVAL(new_array);
MAKE_STD_ZVAL(new_element);
array_init(new_array);
ZVAL_LONG(new_element, 10);
if(zend_hash_update(new_array->value.ht, key, strlen(key) + 1, (void *)&new_element, sizeof(zval *), NULL) == FAILURE)
{
    // do error handling here
}
 
      
 
      
    
     Example #12 Adding an element to an indexed array.
 
     
zval *new_array, *new_element;
int key = 2;
MAKE_STD_ZVAL(new_array);
MAKE_STD_ZVAL(new_element);
array_init(new_array);
ZVAL_LONG(new_element, 10);
if(zend_hash_index_update(new_array->value.ht, key, (void *)&new_element, sizeof(zval *), NULL) == FAILURE)
{
    // do error handling here
}
 
      
 
     
    
   
    To emulate the functionality of
    add_next_index_*(), you can use this:
   
   
zend_hash_next_index_insert(ht, zval **new_element, sizeof(zval *), NULL)
 
    
 
   
    Note: To return arrays from a function, use array_init() and
    all following actions on the predefined variable return_value
    (given as argument to your exported function; see the earlier discussion of the call interface). You do not have to use
    MAKE_STD_ZVAL on this.
   
 
   
    Tip: To avoid having to
    write new_array->value.ht every time, you can
    use HASH_OF(new_array), which is also recommended for
    compatibility and style reasons.
   
 
    
   
   Objects
 
   
    Since objects can be converted to arrays (and vice versa), you
    might have already guessed that they have a lot of similarities to
    arrays in PHP. Objects are maintained with the same hash
    functions, but there's a different API for creating them.
   
 
   
    To initialize an object, you use the
    function object_init(): 
    
zval *new_object;
MAKE_STD_ZVAL(new_object);
if(object_init(new_object) != SUCCESS)
{
    // do error handling here
}
 
     
    You can use the functions described in 
    
Zend's API for Object Creation 
    to add members to your object.
    
   
    Zend's API for Object Creation 
     
      
       
       
        
        | Function |  
        Description |  
       
 
        
        | add_property_long(zval *object, char *key, long
          l);() |  
        Adds a long to the object. |  
       
 
        
        | add_property_unset(zval *object, char
          *key);() |  
        Adds an unset property to the object. |  
       
 
        
        | add_property_bool(zval *object, char *key, int
          b);() |  
        Adds a Boolean to the object. |  
       
 
        
        | add_property_resource(zval *object, char *key,
          long r);() |  
        Adds a resource to the object. |  
       
 
        
        | add_property_double(zval *object, char *key,
          double d);() |  
        Adds a double to the object. |  
       
 
        
        | add_property_string(zval *object, char *key,
          char *str, int duplicate);() |  
        Adds a string to the object. |  
       
 
        
        | add_property_stringl(zval *object, char *key,
          char *str, uint length, int duplicate);() |  
        Adds a string of the specified length to the object. This
         function is faster than add_property_string() and also
         binary-safe. |  
       
 
       
        | 
         add_property_zval(zval *obect, char *key, zval *container):()
         | 
        
         Adds a zval container to the object. This is useful if you
         have to add properties which aren't simple types like integers or strings but
         arrays or other objects.
         | 
       
       
      
   
 
    
  
  
   Resources
   
    Resources are a special kind of data type in PHP. The term
    resources doesn't really refer to any special
    kind of data, but to an abstraction method for maintaining any kind
    of information. Resources are kept in a special resource list within
    Zend. Each entry in the list has a correspondending type definition
    that denotes the kind of resource to which it refers. Zend then
    internally manages all references to this resource. Access to a
    resource is never possible directly - only via a provided API. As soon
    as all references to a specific resource are lost, a corresponding
    shutdown function is called.
   
   
    For example, resources are used to store database links and file
    descriptors. The de facto standard implementation
    can be found in the MySQL module, but other modules such as the Oracle
    module also make use of resources.
    
Note: 
     
      In fact, a resource can be a pointer to anything you need to
      handle in your functions (e.g. pointer to a structure) and the
      user only has to pass a single resource variable to your
      function.
     
    
   
   
    To create a new resource you need to register a resource
    destruction handler for it. Since you can store any kind of data as a
    resource, Zend needs to know how to free this resource if its not longer
    needed. This works by registering your own resource destruction handler
    to Zend which in turn gets called by Zend whenever your resource can be
    freed (whether manually or automatically).  Registering your resource
    handler within Zend returns you the resource
    type handle for that resource.  This handle is needed
    whenever you want to access a resource of this type later and is most
    of time stored in a global static variable within your extension.
    There is no need to worry about thread safety here because you only
    register your resource handler once during module initialization.
   
   
    The Zend function to register your resource handler is defined as:
    
ZEND_API int zend_register_list_destructors_ex(rsrc_dtor_func_t ld, rsrc_dtor_func_t pld, char *type_name, int module_number);
 
     
   
   
    There are two different kinds of resource destruction handlers you can
    pass to this function: a handler for normal resources and a handler
    for persistent resources. Persistent resources are for example used
    for database connection. When registering a resource, either of these
    handlers must be given. For the other handler just pass
    NULL.
   
   
    zend_register_list_destructors_ex() accepts the
    following parameters:
    
    The return value is a unique integer ID for your
    
resource type.
   
   
    The resource destruction handler (either normal or persistent
    resources) has the following prototype:
    
void resource_destruction_handler(zend_rsrc_list_entry *rsrc TSRMLS_DC);
    The passed 
rsrc is a pointer to the following structure:
    
typedef struct _zend_rsrc_list_entry {
     
    void *ptr;
    int type;
    int refcount;
} zend_rsrc_list_entry;
 
     
    The member 
void *ptr is the actual pointer to
    your resource.
   
   
    Now we know how to start things, we define our own resource we want
    register within Zend. It is only a simple structure with two integer
    members:
    
typedef struct {
     
    int resource_link;
    int resource_type;
} my_resource;
 
     
    Our resource destruction handler is probably going to look something like this:
    
void my_destruction_handler(zend_rsrc_list_entry *rsrc TSRMLS_DC) {
    // You most likely cast the void pointer to your structure type
    my_resource *my_rsrc = (my_resource *) rsrc->ptr;
    // Now do whatever needs to be done with you resource. Closing
    // Files, Sockets, freeing additional memory, etc.
    // Also, don't forget to actually free the memory for your resource too!
    do_whatever_needs_to_be_done_with_the_resource(my_rsrc);
}
 
     
    Note: 
     
One important thing to mention: If your resource
    is a rather complex structure which also contains pointers to
    memory you allocated during runtime you have to free them
    before freeing
    the resource itself!
     
    
   
   
    Now that we have defined
    
     what our resource is and
 
     our resource destruction handler
 
    
    we can go on and do the rest of the steps:
    
     create a global variable within the extension holding
       the resource ID so it can be accessed from every function
       which needs it
 
     define the resource name
 
     write the resource destruction handler
 
     and finally register the handler
 
    
    
// Somewhere in your extension, define the variable for your registered resources.
    // If you wondered what 'le' stands for: it simply means 'list entry'.
    static int le_myresource;
    // It's nice to define your resource name somewhere
    #define le_myresource_name  "My type of resource"
    [...]
    // Now actually define our resource destruction handler
    void my_destruction_handler(zend_rsrc_list_entry *rsrc TSRMLS_DC) {
        my_resource *my_rsrc = (my_resource *) rsrc->ptr;
        do_whatever_needs_to_be_done_with_the_resource(my_rsrc);
    }
    [...]
    PHP_MINIT_FUNCTION(my_extension) {
        // Note that 'module_number' is already provided through the
        // PHP_MINIT_FUNCTION() function definition.
        le_myresource = zend_register_list_destructors_ex(my_destruction_handler, NULL, le_myresource_name, module_number);
        // You can register additional resources, initialize
        // your global vars, constants, whatever.
    }
 
     
   
   
    To actually register a new resource you use can either use
    the zend_register_resource() function or
    the ZEND_REGISTER_RESOURE() macro, both
    defined in zend_list.h. Although the arguments for both map
    1:1 it's a good idea to always use macros to be upwards
    compatible:
    
int ZEND_REGISTER_RESOURCE(zval *rsrc_result, void *rsrc_pointer, int rsrc_type);
 
     
    
    The return value is a unique integer identifier for that resource.
   
   
    What is really going on when you register a new resource is it gets
    inserted in an internal list in Zend and the result is just stored
    in the given zval * container:
    
rsrc_id = zend_list_insert(rsrc_pointer, rsrc_type);
     
    if (rsrc_result) {
        rsrc_result->value.lval = rsrc_id;
        rsrc_result->type = IS_RESOURCE;
    }
    return rsrc_id;
 
     
    The returned 
rsrc_id uniquely identifies the newly
    registered resource. You can use the macro
    
RETURN_RESOURE to return it to the user:
    
    Note: 
It is common practice that if you want to return the resource
      immediately to the user you specify the return_value
      as the zval * container.
     
    
   
   
    Zend now keeps track of all references to this resource. As soon as
    all references to the resource are lost, the destructor that you
    previously registered for this resource is called. The nice thing
    about this setup is that you don't have to worry about memory leakages
    introduced by allocations in your module - just register all memory
    allocations that your calling script will refer to as resources. As
    soon as the script decides it doesn't need them anymore, Zend will
    find out and tell you.
   
   
    Now that the user got his resource, at some point he is passing it
    back to one of your functions. The value.lval inside
    the zval * container contains the key to your
    resource and thus can be used to fetch the resource with the following
    macro:
    ZEND_FETCH_RESOURCE:
    
ZEND_FETCH_RESOURCE(rsrc, rsrc_type, rsrc_id, default_rsrc_id, resource_type_name, resource_type)
 
         
    
    This macro has no return value.
    It is for the developers convenience and takes care
    of TSRMLS arguments passing and also does check if the resource
    could be fetched.
    It throws a warning message and returns the current PHP function
    with 
NULL if there was a problem retrieving the
    resource.
   
   
    To force removal of a resource from the list, use the function
    zend_list_delete(). You can also force the
    reference count to increase if you know that you're creating another
    reference for a previously allocated value (for example, if you're
    automatically reusing a default database link). For this case, use the
    function zend_list_addref(). To search for
    previously allocated resource entries, use
    zend_list_find(). The complete API can be found
    in zend_list.h.
   
   
   
   Macros for Automatic Global Variable Creation
 
   
    In addition to the macros discussed earlier, a few macros allow
    easy creation of simple global variables. These are nice to know
    in case you want to introduce global flags, for example. This is
    somewhat bad practice, but Table Macros for Global Variable Creation
    describes macros that do
    exactly this task. They don't need any zval
    allocation; you simply have to supply a variable name and value.
   
 
   
    Macros for Global Variable Creation
     
      
       
       
        
        | Macro |  
        Description |  
       
 
        
        | SET_VAR_STRING(name, value) |  
        Creates a new string. |  
       
 
        
        | SET_VAR_STRINGL(name, value,
          length) |  
        Creates a new string of the specified length. This macro
         is faster than SET_VAR_STRING and also binary-safe. |  
       
 
        
        | SET_VAR_LONG(name, value) |  
        Creates a new long. |  
       
 
        
        | SET_VAR_DOUBLE(name, value) |  
        Creates a new double. |  
       
 
       
      
   
 
    
  
   Creating Constants
 
   
    Zend supports the creation of true constants (as opposed to
    regular variables). Constants are accessed without the typical
    dollar sign ($) prefix and are available in all
    scopes. Examples include TRUE and
    FALSE, to name just two.
   
 
   
    To create your own constants, you can use the macros in
    Macros for Creating Constants.
    All the macros create a constant with the specified name and value.
   
   
    You can also specify flags for each constant: 
    
 To use the flags, combine them using a inary OR:
    
 // register a new constant of type "long"
     REGISTER_LONG_CONSTANT("NEW_MEANINGFUL_CONSTANT", 324, CONST_CS |
     CONST_PERSISTENT); 
 There are two types of
    macros - 
REGISTER_*_CONSTANT
    and
REGISTER_MAIN_*_CONSTANT. The first type
    creates constants bound to the current module. These constants are
    dumped from the symbol table as soon as the module that registered
    the constant is unloaded from memory. The second type creates
    constants that remain in the symbol table independently of the
    module.
    
   
    Macros for Creating Constants 
     
      
       
       
        
        | Macro |  
        Description |  
       
 
        
        |  
         REGISTER_LONG_CONSTANT(name, value, flags)
         REGISTER_MAIN_LONG_CONSTANT(name, value, flags)
         |  
        Registers a new constant of type long. |  
       
 
        
        |  
         REGISTER_DOUBLE_CONSTANT(name, value, flags)
         REGISTER_MAIN_DOUBLE_CONSTANT(name, value, flags)
         |  
        Registers a new constant of type double. |  
       
 
        
        |  
         REGISTER_STRING_CONSTANT(name, value, flags)
         REGISTER_MAIN_STRING_CONSTANT(name, value, flags)
         |  
         Registers a new constant of type string. The specified
         string must reside in Zend's internal memory. |  
       
 
        
        |  
         REGISTER_STRINGL_CONSTANT(name, value, length, flags) 
         REGISTER_MAIN_STRINGL_CONSTANT(name, value, length,
          flags)
         |  
        Registers a new constant of type string. The string length
         is explicitly set to length. The specified string must reside
         in Zend's internal memory. |  
       
 
       
      
   
 
   
  
  
 
  
  Duplicating Variable Contents: The Copy Constructor
 
  
   Sooner or later, you may need to assign the contents of one
   zval container to another. This is easier said than
   done, since the zval container doesn't contain only
   type information, but also references to places in Zend's internal
   data. For example, depending on their size, arrays and objects may
   be nested with lots of hash table entries. By assigning one
   zval to another, you avoid duplicating the hash
   table entries, using only a reference to them (at most).
  
 
  
   To copy this complex kind of data, use the copy
    constructor. Copy constructors are typically defined in
   languages that support operator overloading, with the express
   purpose of copying complex types. If you define an object in such a
   language, you have the possibility of overloading the "=" operator,
   which is usually responsible for assigning the contents of the
   rvalue (result of the evaluation of the right side of the operator)
   to the lvalue (same for the left side).
  
 
  
   Overloading means assigning a different
   meaning to this operator, and is usually used to assign a function
   call to an operator. Whenever this operator would be used on such
   an object in a program, this function would be called with the
   lvalue and rvalue as parameters. Equipped with that information, it
   can perform the operation it intends the "=" operator to have
   (usually an extended form of copying).
  
 
  
   This same form of "extended copying" is also necessary for PHP's
   zval containers. Again, in the case of an array,
   this extended copying would imply re-creation of all hash table
   entries relating to this array. For strings, proper memory
   allocation would have to be assured, and so on.
  
 
  
   Zend ships with such a function,
   called zend_copy_ctor() (the previous PHP equivalent
   was pval_copy_constructor()).
  
 
  
   A most useful demonstration is a function that accepts a complex type as
   argument, modifies it, and then returns the argument: 
  
  
zval *parameter;
   
if (zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "z", ¶meter) == FAILURE)
   return;
}
   
// do modifications to the parameter here
// now we want to return the modified container:
*return_value = *parameter;
zval_copy_ctor(return_value);
 
   
  
   The first part of the function is plain-vanilla argument retrieval.
   After the (left out) modifications, however, it gets interesting:
   The container of parameter is assigned to the
   (predefined) return_value container. Now, in order
   to effectively duplicate its contents, the copy constructor is
   called. The copy constructor works directly with the supplied
   argument, and the standard return values are
   FAILURE on failure and
   SUCCESS on success.
  
 
  
   If you omit the call to the copy constructor in this example, both
   parameter and return_value would
   point to the same internal data, meaning that
   return_value would be an illegal additional
   reference to the same data structures. Whenever changes occurred in
   the data that parameter points to,
   return_value might be affected. Thus, in order to
   create separate copies, the copy constructor must be used.
  
  
   The copy constructor's counterpart in the Zend API, the destructor
   zval_dtor(), does the opposite of the
   constructor.
  
 
  
  
 
  
  Returning Values
 
  
   Returning values from your functions to PHP was described briefly
   in an earlier section; this section gives the details. Return
   values are passed via the return_value variable,
   which is passed to your functions as argument. The
   return_value argument consists of a
   zval container (see the earlier discussion of the
   call interface) that you can freely modify. The container itself is
   already allocated, so you don't have to run
   MAKE_STD_ZVAL on it. Instead, you can access its
   members directly.
  
 
  
   To make returning values from functions easier and to prevent
   hassles with accessing the internal structures of the
   zval container, a set of predefined macros is
   available (as usual). These macros automatically set the
   correspondent type and value, as described in 
   Predefined Macros for Returning Values from a
    Function and Predefined Macros for Setting the Return Value
    of a Function.
  
 
  Note: 
   
    The macros in Predefined Macros for Returning Values from a
    Function automatically 
    return from your function, those in 
    Predefined Macros for Setting the Return Value
    of a Function only set 
    the return value; they don't return from your function.
   
  
 
  
   Predefined Macros for Returning Values from a
    Function 
    
     
      
      
       
       | Macro |  
       Description |  
      
 
       
       | RETURN_RESOURCE(resource) |  
       Returns a resource. |  
      
 
       
       | RETURN_BOOL(bool) |  
       Returns a Boolean. |  
      
 
       
       | RETURN_NULL() |  
       Returns nothing (a NULL value). |  
      
 
       
       | RETURN_LONG(long) |  
       Returns a long. |  
      
 
       
       | RETURN_DOUBLE(double) |  
       Returns a double. |  
      
 
       
       | 
        RETURN_STRING(string, duplicate)
        |  
       
        Returns a string. The duplicate flag indicates
        whether the string should be duplicated using
        estrdup().
        |  
      
 
       
       | 
        RETURN_STRINGL(string, length, duplicate)
        |  
       
        Returns a string of the specified length; otherwise, behaves
        like RETURN_STRING. This macro is faster
        and binary-safe, however.
        |  
      
 
       
       | RETURN_EMPTY_STRING() |  
       Returns an empty string. |  
      
 
       
       | RETURN_FALSE |  
       Returns Boolean false. |  
      
 
       
       | RETURN_TRUE |  
       Returns Boolean true. |  
      
 
      
      
  
 
  
   Predefined Macros for Setting the Return Value
    of a Function 
    
     
      
      
       
       | Macro |  
       Description |  
      
 
       
       | RETVAL_RESOURCE(resource) |  
       Sets the return value to the specified
        resource. |  
      
 
       
       | RETVAL_BOOL(bool) |  
       Sets the return value to the specified
        Boolean value. |  
      
 
       
       | RETVAL_NULL |  
       Sets the return value to NULL. |  
      
 
       
       | RETVAL_LONG(long) |  
       
        Sets the return value to the specified long.
        |  
      
 
       
       | RETVAL_DOUBLE(double) |  
       
        Sets the return value to the specified double.
        |  
      
 
       
       | 
        RETVAL_STRING(string, duplicate)
        |  
       
        Sets the return value to the specified string and duplicates
        it to Zend internal memory if desired (see also
        RETURN_STRING).
        |  
      
 
       
       | 
        RETVAL_STRINGL(string, length, duplicate)
        |  
       
        Sets the return value to the specified string and forces the
        length to become length (see also
        RETVAL_STRING). This macro is faster and
        binary-safe, and should be used whenever the string length is
        known.
        |  
      
 
       
       | 
        RETVAL_EMPTY_STRING
        |  
       
        Sets the return value to an empty string.
        |  
      
 
       
       | RETVAL_FALSE |  
       
        Sets the return value to Boolean false.
        |  
      
 
       
       | RETVAL_TRUE |  
       
        Sets the return value to Boolean true.
        |  
      
 
      
     
  
 
  
   Complex types such as arrays and objects can be returned by using
   array_init() and
   object_init(), as well as the corresponding hash
   functions on return_value. Since these types cannot
   be constructed of trivial information, there are no predefined
   macros for them.
  
 
  
  
 
  
  Printing Information
 
  
   Often it's necessary to print messages to the output stream from
   your module, just as print would be used
   within a script. PHP offers functions for most generic tasks, such
   as printing warning messages, generating output for
   phpinfo(), and so on. The following sections
   provide more details. Examples of these functions can be found on
   the CD-ROM.
  
 
   
   zend_printf()
 
   
    zend_printf() works like the
    standard printf(), except that it prints to Zend's
    output stream.
   
 
    
   
   zend_error()
 
   
    zend_error() can be used to generate error messages.
    This function accepts two arguments; the first is the error type (see
    zend_errors.h), and the second is the error message. 
    
zend_error(E_WARNING, "This function has been called with empty arguments");
 
     
    Zend's Predefined Error Messages. shows a list
    of possible values (see 
below). These
    values are also referred to in 
php.ini. Depending on
    which error type you choose, your messages will be logged.
    
     Zend's Predefined Error Messages. 
      
       
        
        
         
         | Error |  
         Description |  
        
 
         
         E_ERROR |  
         
          Signals an error and terminates execution of the script
          immediately. |  
        
 
         
         E_WARNING |  
         
          Signals a generic warning. Execution continues.
          |  
        
 
         
         E_PARSE |  
         
          Signals a parser error. Execution continues.
          |  
        
 
         
         E_NOTICE |  
         
          Signals a notice. Execution continues. Note that by
          default the display of this type of error messages is turned off in
          php.ini.
          |  
        
 
         
         E_CORE_ERROR |  
         
          Internal error by the core; shouldn't be used by
          user-written modules.
          |  
        
 
         
         E_COMPILE_ERROR |  
         
          Internal error by the compiler; shouldn't be used by
          user-written modules.
          |  
        
 
         
         E_COMPILE_WARNING |  
         
          Internal warning by the compiler; shouldn't be used by
          user-written modules.
          |  
        
 
        
       
    
     
    
    
   
   Including Output in phpinfo()
 
   
    After creating a real module, you'll  want to show information
    about the module in phpinfo() (in addition to the
    module name, which appears in the module list by default). PHP allows
    you to create your own section in the phpinfo() output with the ZEND_MINFO() function. This function
    should be placed in the module descriptor block (discussed earlier) and is
    always called whenever a script calls phpinfo().
   
 
   
    PHP automatically prints a section
    in phpinfo() for you if you specify the ZEND_MINFO
    function, including the module name in the heading. Everything else must be
    formatted and printed by you.
   
 
   
    Typically, you can print an HTML table header
    using php_info_print_table_start() and then use the standard
    functions php_info_print_table_header()
    and php_info_print_table_row(). As arguments, both take the number of
    columns (as integers) and the column contents (as strings). Source code and screenshot for output in phpinfo. shows a source example and its output. To print the table footer, use php_info_print_table_end().
   
 
   
    Example #13 
     Source code and screenshot for output in phpinfo().
    
 
    
php_info_print_table_start();
php_info_print_table_header(2, "First column", "Second column");
php_info_print_table_row(2, "Entry in first row", "Another entry");
php_info_print_table_row(2, "Just to fill", "another row here");
php_info_print_table_end();
 
     
    
    
   
   
   Execution Information
 
   
    You can also print execution information, such as the current file
    being executed. The name of the function currently being executed
    can be retrieved using the function
    get_active_function_name(). This function
    returns a pointer to the function name and doesn't accept any
    arguments. To retrieve the name of the file currently being
    executed, use zend_get_executed_filename().
    This function accesses the executor globals, which are passed to
    it using the TSRMLS_C macro. The executor globals
    are automatically available to every function that's called
    directly by Zend (they're part of the
    INTERNAL_FUNCTION_PARAMETERS described earlier
    in this chapter). If you want to access the executor globals in
    another function that doesn't have them available automatically,
    call the macro TSRMLS_FETCH() once in that
    function; this will introduce them to your local scope.
   
 
   
    Finally, the line number currently being executed can be retrieved
    using the function zend_get_executed_lineno().
    This function also requires the executor globals as arguments. For
    examples of these functions, see Printing execution information..
   
 
   
    Example #14 Printing execution information.
 
    
zend_printf("The name of the current function is %s<br>", get_active_function_name(TSRMLS_C));
zend_printf("The file currently executed is %s<br>", zend_get_executed_filename(TSRMLS_C));
zend_printf("The current line being executed is %i<br>", zend_get_executed_lineno(TSRMLS_C));
 
     
    
    
   
  
  
 
  
  Startup and Shutdown Functions
 
  
   Startup and shutdown functions can be used for one-time
   initialization and deinitialization of your modules. As discussed
   earlier in this chapter (see the description of the Zend module
   descriptor block), there are module, and request startup
   and shutdown events.
  
  
   The module startup and shutdown functions are called whenever a
   module is loaded and needs initialization; the request startup and
   shutdown functions are called every time a request is processed
   (meaning that a file is being executed).
  
 
  
   For dynamic extensions, module and request startup/shutdown events
   happen at the same time.
  
 
  
   Declaration and implementation of these functions can be done with
   macros; see the earlier section "Declaration of the Zend Module
   Block" for details.
  
 
   
  
 
  
  Calling User Functions
 
  
   You can call user functions from your own modules, which is very
   handy when implementing callbacks; for example, for array walking, searching, or
   simply for event-based programs.
  
 
  
   User functions can be called with the
   function call_user_function_ex(). It requires a hash value
   for the function table you want to access, a pointer to an object (if you want
   to call a method), the function name, return value, number of arguments,
   argument array, and a flag indicating whether you want to perform zval separation. 
  
  
ZEND_API int call_user_function_ex(HashTable *function_table, zval *object,
zval *function_name, zval **retval_ptr_ptr,
int param_count, zval **params[],
int no_separation);
 
   
  
   Note that you don't have to specify both
   function_table  and object; either
   will do. If you want to call a method, you have to supply the
   object that contains this method, in which case
   call_user_function()automatically sets the
   function table to this object's function table. Otherwise, you only
   need to specify function_table and can set
   object to NULL.
  
 
  
   Usually, the default function table is the "root" function table
   containing all function entries. This function table is part of the
   compiler globals and can be accessed using the macro
   CG. To introduce the compiler globals to your
   function, call the macro TSRMLS_FETCH once.
  
  
   The function name is specified in a zval
   container. This might be a bit surprising at first, but is quite a
   logical step, since most of the time you'll accept function names
   as parameters from calling functions within your script, which in
   turn are contained in zval containers again. Thus,
   you only have to pass your arguments through to this function. This
   zval must be of type IS_STRING.
  
  
   The next argument consists of a pointer to the return value. You
   don't have to allocate memory for this container; the function will
   do so by itself. However, you have to destroy this container (using
   zval_dtor()) afterward!
  
 
  
   Next is the parameter count as integer and an array containing all
   necessary parameters.  The last argument specifies whether the
   function should perform zval separation - this should always be set
   to 0. If set to 1, the
   function consumes less memory but fails if any of the parameters
   need separation.
  
 
  
   Calling user functions. shows a small demonstration of
   calling a user function. The code calls a function that's supplied
   to it as argument and directly passes this function's return value
   through as its own return value. Note the use of the constructor
   and destructor calls at the end - it might not be necessary to do
   it this way here (since they should be separate values, the
   assignment might be safe), but this is bulletproof.
  
 
  
   Example #15 Calling user functions.
 
   
zval **function_name;
zval *retval;
if((ZEND_NUM_ARGS() != 1) || (zend_get_parameters_ex(1, &function_name) != SUCCESS))
{
    WRONG_PARAM_COUNT;
}
if((*function_name)->type != IS_STRING)
{
    zend_error(E_ERROR, "Function requires string argument");
}
TSRMSLS_FETCH();
if(call_user_function_ex(CG(function_table), NULL, *function_name, &retval, 0, NULL, 0) != SUCCESS)
{
    zend_error(E_ERROR, "Function call failed");
}
zend_printf("We have %i as type\n", retval->type);
*return_value = *retval;
zval_copy_ctor(return_value);
zval_ptr_dtor(&retval);
 
    
 
    
  
  
<?php
dl("call_userland.so");
function test_function()
{
    echo "We are in the test function!\n";
    return 'hello';
}
$return_value = call_userland("test_function");
echo "Return value: '$return_value'";
?>
 
   
  以上例程会输出:
  
We are in the test function!
We have 3 as type
Return value: 'hello'
 
   
  
  
 
  
  Initialization File Support
 
  
   PHP 4 features a redesigned initialization file support. It's now
   possible to specify default initialization entries directly in your code, read
   and change these values at runtime, and create message handlers for change
   notifications.
  
 
  
   To create an .ini section in your own module, use the
   macros PHP_INI_BEGIN() to mark the beginning of such a
   section and PHP_INI_END() to mark its end. In between you can
   use PHP_INI_ENTRY() to create entries.
   
PHP_INI_BEGIN()
PHP_INI_ENTRY("first_ini_entry",  "has_string_value", PHP_INI_ALL, NULL)
PHP_INI_ENTRY("second_ini_entry", "2",                PHP_INI_SYSTEM, OnChangeSecond)
PHP_INI_ENTRY("third_ini_entry",  "xyz",              PHP_INI_USER, NULL)
PHP_INI_END()
 
    
   The 
PHP_INI_ENTRY() macro accepts four
   parameters: the entry name, the entry value, its change permissions, and a
   pointer to a change-notification handler. Both entry name and value must be
   specified as strings, regardless of whether they really are strings or
   integers.
   
  
   The permissions are grouped into three
   sections:PHP_INI_SYSTEM allows a change only directly in
   the php.ini file; PHP_INI_USER allows
   a change to be overridden by a user at runtime using additional
   configuration files, such as .htaccess; and PHP_INI_ALL allows
   changes to be made without restrictions. There's also a fourth level,
   PHP_INI_PERDIR, for which we couldn't verify its behavior
   yet.
  
 
  
   The fourth parameter consists of a pointer to a change-notification
   handler. Whenever one of these initialization entries is changed, this handler
   is called. Such a handler can be declared using the
   PHP_INI_MH macro: 
   
PHP_INI_MH(OnChangeSecond);             // handler for ini-entry "second_ini_entry"
// specify ini-entries here
PHP_INI_MH(OnChangeSecond)
{
    zend_printf("Message caught, our ini entry has been changed to %s<br>", new_value);
    return(SUCCESS);
}
 
    
   The new value is given to the change handler as string in
   the variable 
new_value. When looking at the definition
   of 
PHP_INI_MH, you actually have a few parameters to use: 
   
#define PHP_INI_MH(name) int name(php_ini_entry *entry, char *new_value,
                                  uint new_value_length, void *mh_arg1,
                                  void *mh_arg2, void *mh_arg3)
 
    
   All these definitions can be found
   in 
php_ini.h. Your message handler will have access to a
   structure that contains the full entry, the new value, its length, and three
   optional arguments. These optional arguments can be specified with the additional
   macros 
PHP_INI_ENTRY1 (allowing one additional
   argument), 
PHP_INI_ENTRY2 (allowing two additional arguments),
   and 
PHP_INI_ENTRY3 (allowing three additional
   arguments).
   
  
   The change-notification handlers should be used to cache initialization
   entries locally for faster access or to perform certain tasks that are
   required if a value changes. For example, if a constant connection to a
   certain host is required by a module and someone changes the hostname,
   automatically terminate the old connection and attempt a new one.
  
 
  
   Access to initialization entries can also be handled with the macros 
   shown in Macros to Access Initialization Entries in PHP.
  
 
  
   Macros to Access Initialization Entries in PHP 
    
     
      
      
       
       | Macro |  
       Description |  
      
 
       
       | INI_INT(name) |  
       Returns the current value of
        entry name as integer (long). |  
      
 
       
       | INI_FLT(name) |  
       Returns the current value of
        entry name as float (double). |  
      
 
       
       | INI_STR(name) |  
       Returns the current value of
        entry name as string. Note: This string is not duplicated, but
        instead points to internal data. Further access requires duplication to local
        memory. |  
      
 
       
       | INI_BOOL(name) |  
       Returns the current value of
        entry name as Boolean (defined as zend_bool,
        which currently means unsigned char). |  
      
 
       
       | INI_ORIG_INT(name) |  
       Returns the original value of
        entry name as integer (long). |  
      
 
       
       | INI_ORIG_FLT(name) |  
       Returns the original value of
        entry name as float (double). |  
      
 
       
       | INI_ORIG_STR(name) |  
       Returns the original value of
        entry name as string. Note: This string is not duplicated, but
        instead points to internal data. Further access requires duplication to local
        memory. |  
      
 
       
       | INI_ORIG_BOOL(name) |  
       Returns the original value of
        entry name as Boolean (defined as zend_bool, which
        currently means unsigned char). |  
      
 
      
     
  
 
  
   Finally, you have to introduce your initialization entries to PHP.
   This can be done in the module startup and shutdown functions, using the macros
   REGISTER_INI_ENTRIES() and UNREGISTER_INI_ENTRIES():
   
ZEND_MINIT_FUNCTION(mymodule)
{
    REGISTER_INI_ENTRIES();
}
ZEND_MSHUTDOWN_FUNCTION(mymodule)
{
    UNREGISTER_INI_ENTRIES();
}
 
    
   
   
  
 
  
  Where to Go from Here
 
  
   You've learned a lot about PHP. You now know how to create
   dynamic loadable modules and statically linked extensions. You've
   learned how PHP and Zend deal with internal storage of variables and how you
   can create and access these variables. You know quite a set of tool functions
   that do a lot of routine tasks such as printing informational texts,
   automatically introducing variables to the symbol table, and so on.
  
 
  
   Even though this chapter often had a mostly "referential" character, we
   hope that it gave you insight on how to start writing your own extensions.
   For the sake of space, we had to leave out a lot; we suggest that you take the time to
   study the header files and some modules (especially the ones in the
   ext/standard directory and the MySQL module, as these
   implement commonly known functionality). This will give you an idea of how
   other people have used the API functions - particularly those that didn't make it into
   this chapter.
  
 
   
  
 
  
  Reference: Some Configuration Macros
 
   
   config.m4
 
   
    The file config.m4 is processed by
    buildconf and must contain all the instructions to be
    executed during configuration. For example, these can include tests for required
    external files, such as header files, libraries, and so on. PHP defines a set of macros
    that can be used in this process, the most useful of which are described in
    M4 Macros for config.m4.
   
   
    M4 Macros for config.m4 
     
      
       
       
        
        | Macro |  
        Description |  
       
 
        
        | AC_MSG_CHECKING(message) |  
        Prints a "checking <message>" text
         during configure. |  
       
 
        
        | AC_MSG_RESULT(value) |  
        Gives the result to AC_MSG_CHECKING;
         should specify either yes or no as value. | 
        
       
 
        
        | AC_MSG_ERROR(message) |  
        Prints message as error message
         during configure and aborts the script. |  
       
 
        
        | AC_DEFINE(name,value,description) |  
        Adds
         #define to php_config.h with the value of
         value and a comment that says description (this
         is useful for conditional compilation of your module). |  
       
 
        
        | AC_ADD_INCLUDE(path) |  
        Adds a compiler include path; for example, used  if the
         module needs to add search paths for header files. |  
       
 
        
        | AC_ADD_LIBRARY_WITH_PATH(libraryname,librarypath) | 
        Specifies an additional library to link. |  
       
 
        
        | AC_ARG_WITH(modulename,description,unconditionaltest,conditionaltest) | 
        Quite a powerful macro, adding the
         module with description to the
         configure --help output. PHP checks
         whether the option
         --with-<modulename> is given to the
         configure script. If so, it runs the
         script unconditionaltest (for example,
         --with-myext=yes), in which case the value
         of the option is contained in the variable
         $withval. Otherwise, it executes
         conditionaltest.
         |  
       
 
        
        | PHP_EXTENSION(modulename,
          [shared]) |  
        This macro is a must to call for PHP
         to configure your extension. You can supply a second argument
         in addition to your module name, indicating whether you intend compilation as a
         shared module. This will result in a definition at compile time for your
         source as COMPILE_DL_<modulename>. |  
       
 
       
      
   
 
    
  
  
 
 
  API Macros
  A set of macros was introduced into Zend's API that simplify access to zval
   containers (see API Macros for Accessing zval Containers).
  
  
   API Macros for Accessing zval Containers
    
     
     
     
      
       | Macro | 
       Refers to | 
      
      
       | Z_LVAL(zval) | 
       (zval).value.lval | 
      
      
       | Z_DVAL(zval) | 
       (zval).value.dval | 
      
      
       | Z_STRVAL(zval) | 
       (zval).value.str.val | 
      
      
       | Z_STRLEN(zval) | 
       (zval).value.str.len | 
      
      
       | Z_ARRVAL(zval) | 
       (zval).value.ht | 
      
      
       | Z_LVAL_P(zval) | 
       (*zval).value.lval | 
      
      
       | Z_DVAL_P(zval) | 
       (*zval).value.dval | 
      
      
       | Z_STRVAL_P(zval_p) | 
       (*zval).value.str.val | 
      
      
       | Z_STRLEN_P(zval_p) | 
       (*zval).value.str.len | 
      
      
       | Z_ARRVAL_P(zval_p) | 
       (*zval).value.ht | 
      
      
       | Z_LVAL_PP(zval_pp) | 
       (**zval).value.lval | 
      
      
       | Z_DVAL_PP(zval_pp) | 
       (**zval).value.dval | 
      
      
       | Z_STRVAL_PP(zval_pp) | 
       (**zval).value.str.val | 
      
      
       | Z_STRLEN_PP(zval_pp) | 
       (**zval).value.str.len | 
      
      
       | Z_ARRVAL_PP(zval_pp) | 
       (**zval).value.ht |